Refactor goal state machine implementation and add unit tests (#311)
* Fix buggy if-conditions in transition functions. * Bugfix: incease number of states by one * Cleanup CMakeLists.txt and package.xml * Move goal state machine implementation details from header to C file
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6 changed files with 317 additions and 162 deletions
152
rcl_action/test/rcl_action/test_goal_state_machine.cpp
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152
rcl_action/test/rcl_action/test_goal_state_machine.cpp
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// Copyright 2018 Open Source Robotics Foundation, Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include <gtest/gtest.h>
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#include "rcl_action/goal_state_machine.h"
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TEST(TestGoalStateMachine, test_valid_transitions)
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{
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rcl_action_goal_state_t state = rcl_action_transition_goal_state(
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GOAL_STATE_ACCEPTED,
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GOAL_EVENT_EXECUTE);
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EXPECT_EQ(GOAL_STATE_EXECUTING, state);
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state = rcl_action_transition_goal_state(
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GOAL_STATE_ACCEPTED,
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GOAL_EVENT_CANCEL);
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EXPECT_EQ(GOAL_STATE_CANCELING, state);
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state = rcl_action_transition_goal_state(
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GOAL_STATE_EXECUTING,
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GOAL_EVENT_CANCEL);
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EXPECT_EQ(GOAL_STATE_CANCELING, state);
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state = rcl_action_transition_goal_state(
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GOAL_STATE_EXECUTING,
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GOAL_EVENT_SET_SUCCEEDED);
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EXPECT_EQ(GOAL_STATE_SUCCEEDED, state);
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state = rcl_action_transition_goal_state(
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GOAL_STATE_EXECUTING,
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GOAL_EVENT_SET_ABORTED);
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EXPECT_EQ(GOAL_STATE_ABORTED, state);
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state = rcl_action_transition_goal_state(
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GOAL_STATE_CANCELING,
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GOAL_EVENT_SET_CANCELED);
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EXPECT_EQ(GOAL_STATE_CANCELED, state);
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state = rcl_action_transition_goal_state(
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GOAL_STATE_CANCELING,
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GOAL_EVENT_SET_ABORTED);
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EXPECT_EQ(GOAL_STATE_ABORTED, state);
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}
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TEST(TestGoalStateMachine, test_invalid_transitions)
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{
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// Invalid from ACCEPTED
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rcl_action_goal_state_t state = rcl_action_transition_goal_state(
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GOAL_STATE_ACCEPTED,
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GOAL_EVENT_SET_SUCCEEDED);
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EXPECT_EQ(GOAL_STATE_UNKNOWN, state);
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state = rcl_action_transition_goal_state(
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GOAL_STATE_ACCEPTED,
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GOAL_EVENT_SET_ABORTED);
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EXPECT_EQ(GOAL_STATE_UNKNOWN, state);
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state = rcl_action_transition_goal_state(
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GOAL_STATE_ACCEPTED,
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GOAL_EVENT_SET_CANCELED);
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EXPECT_EQ(GOAL_STATE_UNKNOWN, state);
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// Invalid from EXECUTING
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state = rcl_action_transition_goal_state(
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GOAL_STATE_EXECUTING,
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GOAL_EVENT_EXECUTE);
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EXPECT_EQ(GOAL_STATE_UNKNOWN, state);
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state = rcl_action_transition_goal_state(
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GOAL_STATE_EXECUTING,
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GOAL_EVENT_SET_CANCELED);
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EXPECT_EQ(GOAL_STATE_UNKNOWN, state);
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// Invalid from CANCELING
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state = rcl_action_transition_goal_state(
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GOAL_STATE_CANCELING,
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GOAL_EVENT_EXECUTE);
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EXPECT_EQ(GOAL_STATE_UNKNOWN, state);
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state = rcl_action_transition_goal_state(
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GOAL_STATE_CANCELING,
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GOAL_EVENT_CANCEL);
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EXPECT_EQ(GOAL_STATE_UNKNOWN, state);
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// Invalid from SUCCEEDED
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state = rcl_action_transition_goal_state(
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GOAL_STATE_SUCCEEDED,
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GOAL_EVENT_EXECUTE);
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EXPECT_EQ(GOAL_STATE_UNKNOWN, state);
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state = rcl_action_transition_goal_state(
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GOAL_STATE_SUCCEEDED,
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GOAL_EVENT_CANCEL);
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EXPECT_EQ(GOAL_STATE_UNKNOWN, state);
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state = rcl_action_transition_goal_state(
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GOAL_STATE_SUCCEEDED,
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GOAL_EVENT_SET_SUCCEEDED);
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EXPECT_EQ(GOAL_STATE_UNKNOWN, state);
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state = rcl_action_transition_goal_state(
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GOAL_STATE_SUCCEEDED,
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GOAL_EVENT_SET_ABORTED);
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EXPECT_EQ(GOAL_STATE_UNKNOWN, state);
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state = rcl_action_transition_goal_state(
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GOAL_STATE_SUCCEEDED,
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GOAL_EVENT_SET_CANCELED);
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EXPECT_EQ(GOAL_STATE_UNKNOWN, state);
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// Invalid from ABORTED
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state = rcl_action_transition_goal_state(
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GOAL_STATE_ABORTED,
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GOAL_EVENT_EXECUTE);
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EXPECT_EQ(GOAL_STATE_UNKNOWN, state);
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state = rcl_action_transition_goal_state(
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GOAL_STATE_ABORTED,
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GOAL_EVENT_CANCEL);
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EXPECT_EQ(GOAL_STATE_UNKNOWN, state);
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state = rcl_action_transition_goal_state(
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GOAL_STATE_ABORTED,
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GOAL_EVENT_SET_SUCCEEDED);
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EXPECT_EQ(GOAL_STATE_UNKNOWN, state);
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state = rcl_action_transition_goal_state(
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GOAL_STATE_ABORTED,
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GOAL_EVENT_SET_ABORTED);
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EXPECT_EQ(GOAL_STATE_UNKNOWN, state);
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state = rcl_action_transition_goal_state(
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GOAL_STATE_ABORTED,
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GOAL_EVENT_SET_CANCELED);
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EXPECT_EQ(GOAL_STATE_UNKNOWN, state);
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// Invalid from CANCELED
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state = rcl_action_transition_goal_state(
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GOAL_STATE_CANCELED,
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GOAL_EVENT_EXECUTE);
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EXPECT_EQ(GOAL_STATE_UNKNOWN, state);
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state = rcl_action_transition_goal_state(
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GOAL_STATE_CANCELED,
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GOAL_EVENT_CANCEL);
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EXPECT_EQ(GOAL_STATE_UNKNOWN, state);
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state = rcl_action_transition_goal_state(
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GOAL_STATE_CANCELED,
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GOAL_EVENT_SET_SUCCEEDED);
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EXPECT_EQ(GOAL_STATE_UNKNOWN, state);
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state = rcl_action_transition_goal_state(
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GOAL_STATE_CANCELED,
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GOAL_EVENT_SET_ABORTED);
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EXPECT_EQ(GOAL_STATE_UNKNOWN, state);
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state = rcl_action_transition_goal_state(
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GOAL_STATE_CANCELED,
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GOAL_EVENT_SET_CANCELED);
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EXPECT_EQ(GOAL_STATE_UNKNOWN, state);
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}
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