Generate documentation using the FindSphinx.cmake module

Signed-off-by: Jeroen Koekkoek <jeroen@koekkoek.nl>
This commit is contained in:
Jeroen Koekkoek 2019-07-31 08:37:41 +02:00
parent 9cf4b97f1a
commit b916f0bfb7
23 changed files with 151 additions and 3503 deletions

View file

@ -9,50 +9,25 @@
#
# SPDX-License-Identifier: EPL-2.0 OR BSD-3-Clause
#
cmake_minimum_required(VERSION 3.5)
if (NOT TARGET CycloneDDS::ddsc)
# Find the CycloneDDS package. If it is not in a default location, try
# finding it relative to the example where it most likely resides.
find_package(CycloneDDS REQUIRED PATHS ../../)
endif()
# This is a convenience function, provided by the CycloneDDS package,
# that will supply a library target related the the given idl file.
# In short, it takes the idl file, generates the source files with
# the proper data types and compiles them into a library.
idlc_generate(HelloWorldData_lib "HelloWorldData.idl")
# Both executables have only one related source file.
add_executable(HelloworldPublisher publisher.c)
add_executable(HelloworldSubscriber subscriber.c)
# Both executables need to be linked to the idl data type library and
# the ddsc API library.
target_link_libraries(HelloworldPublisher HelloWorldData_lib CycloneDDS::ddsc)
target_link_libraries(HelloworldSubscriber HelloWorldData_lib CycloneDDS::ddsc)
#
# The helloworld example is the only example to have a different CMakeLists.txt
# for building in source and install environments. This is because it has to
# do some specific installations to support the Getting Started Guide.
# The CMakelists.export will be used for the install environments.
#
install(
TARGETS HelloworldSubscriber HelloworldPublisher
DESTINATION "${CMAKE_INSTALL_EXAMPLESDIR}/helloworld/bin"
FILES
"HelloWorldData.idl"
"publisher.c"
"subscriber.c"
DESTINATION "${CMAKE_INSTALL_EXAMPLESDIR}/helloworld"
COMPONENT dev)
install(
FILES "CMakeLists.export"
RENAME "CMakeLists.txt"
DESTINATION "${CMAKE_INSTALL_EXAMPLESDIR}/helloworld"
COMPONENT dev
RENAME "CMakeLists.txt")
get_target_property(GENERATED_FILES HelloWorldData_lib INTERFACE_SOURCES)
install(
FILES ${GENERATED_FILES}
DESTINATION "${CMAKE_INSTALL_EXAMPLESDIR}/helloworld/generated"
COMPONENT dev)

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@ -1,54 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.25123.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "HelloWorldSubscriber", "vs\HelloWorldSubscriber.vcxproj", "{D8B2F285-EB03-4657-A0DC-603172553BEA}"
ProjectSection(ProjectDependencies) = postProject
{28A7A97B-3CEF-4FD7-8DC5-A7586D6DAE1D} = {28A7A97B-3CEF-4FD7-8DC5-A7586D6DAE1D}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "HelloWorldPublisher", "vs\HelloWorldPublisher.vcxproj", "{D8B2F285-EB03-4657-ACDC-603172553BEA}"
ProjectSection(ProjectDependencies) = postProject
{28A7A97B-3CEF-4FD7-8DC5-A7586D6DAE1D} = {28A7A97B-3CEF-4FD7-8DC5-A7586D6DAE1D}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "HelloWorldType", "vs\HelloWorldType.vcxproj", "{28A7A97B-3CEF-4FD7-8DC5-A7586D6DAE1D}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{D8B2F285-EB03-4657-A0DC-603172553BEA}.Debug|x64.ActiveCfg = Debug|x64
{D8B2F285-EB03-4657-A0DC-603172553BEA}.Debug|x64.Build.0 = Debug|x64
{D8B2F285-EB03-4657-A0DC-603172553BEA}.Debug|x86.ActiveCfg = Debug|Win32
{D8B2F285-EB03-4657-A0DC-603172553BEA}.Debug|x86.Build.0 = Debug|Win32
{D8B2F285-EB03-4657-A0DC-603172553BEA}.Release|x64.ActiveCfg = Release|x64
{D8B2F285-EB03-4657-A0DC-603172553BEA}.Release|x64.Build.0 = Release|x64
{D8B2F285-EB03-4657-A0DC-603172553BEA}.Release|x86.ActiveCfg = Release|Win32
{D8B2F285-EB03-4657-A0DC-603172553BEA}.Release|x86.Build.0 = Release|Win32
{D8B2F285-EB03-4657-ACDC-603172553BEA}.Debug|x64.ActiveCfg = Debug|x64
{D8B2F285-EB03-4657-ACDC-603172553BEA}.Debug|x64.Build.0 = Debug|x64
{D8B2F285-EB03-4657-ACDC-603172553BEA}.Debug|x86.ActiveCfg = Debug|Win32
{D8B2F285-EB03-4657-ACDC-603172553BEA}.Debug|x86.Build.0 = Debug|Win32
{D8B2F285-EB03-4657-ACDC-603172553BEA}.Release|x64.ActiveCfg = Release|x64
{D8B2F285-EB03-4657-ACDC-603172553BEA}.Release|x64.Build.0 = Release|x64
{D8B2F285-EB03-4657-ACDC-603172553BEA}.Release|x86.ActiveCfg = Release|Win32
{D8B2F285-EB03-4657-ACDC-603172553BEA}.Release|x86.Build.0 = Release|Win32
{28A7A97B-3CEF-4FD7-8DC5-A7586D6DAE1D}.Debug|x64.ActiveCfg = Debug|x64
{28A7A97B-3CEF-4FD7-8DC5-A7586D6DAE1D}.Debug|x64.Build.0 = Debug|x64
{28A7A97B-3CEF-4FD7-8DC5-A7586D6DAE1D}.Debug|x86.ActiveCfg = Debug|Win32
{28A7A97B-3CEF-4FD7-8DC5-A7586D6DAE1D}.Debug|x86.Build.0 = Debug|Win32
{28A7A97B-3CEF-4FD7-8DC5-A7586D6DAE1D}.Release|x64.ActiveCfg = Release|x64
{28A7A97B-3CEF-4FD7-8DC5-A7586D6DAE1D}.Release|x64.Build.0 = Release|x64
{28A7A97B-3CEF-4FD7-8DC5-A7586D6DAE1D}.Release|x86.ActiveCfg = Release|Win32
{28A7A97B-3CEF-4FD7-8DC5-A7586D6DAE1D}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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@ -1,54 +0,0 @@
publisher_NAME := HelloworldPublisher
publisher_SRCS := publisher.c generated/HelloWorldData.c
publisher_OBJS := ${publisher_SRCS:.c=.o}
subscriber_NAME := HelloworldSubscriber
subscriber_SRCS := subscriber.c generated/HelloWorldData.c
subscriber_OBJS := ${subscriber_SRCS:.c=.o}
# Make sure that the location where dds.h is installed is known to the
# compiler. If dds.h is not installed in a system default spot, then
# it can be introduced by adding it to the CFLAGS, like:
#CFLAGS += -I../../../../include
# Make sure that the location where libddsc.so is installed is known
# to the compiler. If the lib is not installed in a system default
# location, then it can be introduced by adding it to the LDFLAGS:
#LDFLAGS += -L../../../../lib
CFLAGS += -Igenerated
LDFLAGS += -lddsc
.PHONY: all clean distclean
all: $(publisher_NAME) $(subscriber_NAME)
$(publisher_NAME): $(publisher_OBJS)
gcc $(CFLAGS) $(publisher_OBJS) $(LDFLAGS) -o $(publisher_NAME)
$(subscriber_NAME): $(subscriber_OBJS)
gcc $(CFLAGS) $(subscriber_OBJS) $(LDFLAGS) -o $(subscriber_NAME)
clean:
@- $(RM) $(publisher_NAME)
@- $(RM) $(publisher_OBJS)
@- $(RM) $(subscriber_NAME)
@- $(RM) $(subscriber_OBJS)
distclean: clean
# Make sure that the idlc jar file is available and java can find its
# location. In this example, it is assumed that the jar is located at
# a specific relative directory. Change the classpath variable if
# this is not the case on your system.
classpath:= ../../idlc/idlc-jar-with-dependencies.jar
ifneq ($(CLASSPATH),)
classpath:= $(CLASSPATH):$(classpath)
endif
export CLASSPATH:=$(classpath)
datatype:
java org.eclipse.cyclonedds.compilers.Idlc HelloWorldData.idl

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@ -1,142 +0,0 @@
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<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{D8B2F285-EB03-4657-ACDC-603172553BEA}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<ProjectName>HelloWorldPublisher</ProjectName>
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v140</PlatformToolset>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<IntDir>$(Platform)\$(Configuration)\Publisher\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Platform)'=='Win32'">
<LinkIncremental>true</LinkIncremental>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<TargetMachine>MachineX86</TargetMachine>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<SubSystem>Console</SubSystem>
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@ -1,142 +0,0 @@
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@ -1,86 +0,0 @@
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<ItemGroup>
<CustomBuild Include="..\HelloWorldData.idl">
<Command>java -classpath "$(CycloneDDS_idlc_dir)\idlc-jar-with-dependencies.jar" org.eclipse.cyclonedds.compilers.Idlc -d "$(SolutionDir)generated" "%(FullPath)"</Command>
<Message>Generating source files from IDL into "$(SolutionDir)generated"</Message>
<Outputs>HelloWorldData.h;HelloWorldData.c</Outputs>
</CustomBuild>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View file

@ -1,30 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ImportGroup Label="PropertySheets" />
<PropertyGroup Label="UserMacros">
<CycloneDDS_lib_dir>C:/Program Files/ADLINK/Cyclone DDS/lib</CycloneDDS_lib_dir>
<CycloneDDS_inc_dir>C:/Program Files/ADLINK/Cyclone DDS/include</CycloneDDS_inc_dir>
<CycloneDDS_idlc_dir>C:/Program Files/ADLINK/Cyclone DDS/share/CycloneDDS/idlc</CycloneDDS_idlc_dir>
</PropertyGroup>
<PropertyGroup />
<ItemGroup>
<BuildMacro Include="CycloneDDS_lib_dir">
<Value>$(CycloneDDS_lib_dir)</Value>
</BuildMacro>
<BuildMacro Include="CycloneDDS_inc_dir">
<Value>$(CycloneDDS_inc_dir)</Value>
</BuildMacro>
<BuildMacro Include="CycloneDDS_idlc_dir">
<Value>$(CycloneDDS_idlc_dir)</Value>
</BuildMacro>
</ItemGroup>
<PropertyGroup Label="Configuration">
<!-->
User macros are not expanded when starting the build applications in VS.
The path is extended with a possible Cyclone DLL location when they are not
installed in a system default location.
<-->
<LocalDebuggerEnvironment>PATH=../../../../../bin;%PATH%
$(LocalDebuggerEnvironment)</LocalDebuggerEnvironment>
</PropertyGroup>
</Project>