* match renamed action types
* fix action type casting
* rename type/field to use correct term
* rename custom GoalID type to avoid naming collision, update types using unique_identifier_msgs
* remove obsolete comments
* change signature of set_succeeded / set_canceled
* change signature of on_terminal_state_(uuid_, result_msg);set_succeeded / set_canceled
* change signature of set_aborted
* change signature of publish_feedback
* update another test
* Commiting to back up work, does not function
* Can call user callback when goal request received
* fini action server in destructor
* rename user callback virtual functions
* handle_execute test passes
* Remove out of date comment
* Refactor execute into three functions
* Remove unused file
* Add failing cancel test
* Cancel test passes
* Remove out of date comments
* Make sure server publishes status when accepting a goal
* Send status when goals transition to cancelling
* Refactored sending goal request to its own function
* Refactor cancel request into it's own function
* Comment with remaining tests
* Executing and terminal state statuses
* publish feedback works
* server sends result to clients that request it
* Remove out of date comment
* Add ServerGoalHandle::is_active()
* Cleanup when goals expire
* Can pass in action server options
* cpplint and uncrustify fixes
* Fix clang warnings
* Copy rcl goal handle
* Fix clang warning
* Use intermediate value to avoid left shift on 32bit integer
* RCLCPP_ACTION_PUBLIC everwhere
* Change callback parameter from C type to C++
* Add accessors for request and uuid
* Feedback must include goal id
* Document Server<> and ServerBase<>
* handle_execute -> handle_accepted
* Test deferred execution
* only publish feedback if goal is executing
* Documentation for ServerGoalHandle
* document msg parameters
* remove unnecessary fini
* notify_goal_done only takes server
* Use unique_indentifier_msgs
* create_server accepts group and removes waitable
* uncrustify
* Use weak ptr to avoid crash if goal handle lives longer than server
* Handle goal callback const message
* Goal handle doesn't have server pointer anymore
* Lock goal_handles_ on Server<>
* rcl_action_server_t protected with mutex
* ServerBase results protected with mutex
* protect rcl goal handle with mutex
* is_cancel_request -> is_canceling
* Add missing include
* use GoalID and change uuid -> goal_id
* Keep rcl goal handle alive until it expires on server
* uncrustify
* Move UUID hash
* Log messages in server
* ACTION -> ActionT
* Cancel abandoned goal handles
* Add convert() for C and C++ goal id
* Remove unused variable
* Constant reference
* Move variable declaration down
* is_ready if goal expired
* map[] default constructs if it doesn't exist
* Use rcl_action_get_goal_status_array()
* Array -> GoalID
* Use reentrant mutex for everything
* comment
* scope exit to fini cancel response
* using GoalID