rclcpp_action Server implementation (#593)
* Commiting to back up work, does not function * Can call user callback when goal request received * fini action server in destructor * rename user callback virtual functions * handle_execute test passes * Remove out of date comment * Refactor execute into three functions * Remove unused file * Add failing cancel test * Cancel test passes * Remove out of date comments * Make sure server publishes status when accepting a goal * Send status when goals transition to cancelling * Refactored sending goal request to its own function * Refactor cancel request into it's own function * Comment with remaining tests * Executing and terminal state statuses * publish feedback works * server sends result to clients that request it * Remove out of date comment * Add ServerGoalHandle::is_active() * Cleanup when goals expire * Can pass in action server options * cpplint and uncrustify fixes * Fix clang warnings * Copy rcl goal handle * Fix clang warning * Use intermediate value to avoid left shift on 32bit integer * RCLCPP_ACTION_PUBLIC everwhere * Change callback parameter from C type to C++ * Add accessors for request and uuid * Feedback must include goal id * Document Server<> and ServerBase<> * handle_execute -> handle_accepted * Test deferred execution * only publish feedback if goal is executing * Documentation for ServerGoalHandle * document msg parameters * remove unnecessary fini * notify_goal_done only takes server * Use unique_indentifier_msgs * create_server accepts group and removes waitable * uncrustify * Use weak ptr to avoid crash if goal handle lives longer than server * Handle goal callback const message * Goal handle doesn't have server pointer anymore * Lock goal_handles_ on Server<> * rcl_action_server_t protected with mutex * ServerBase results protected with mutex * protect rcl goal handle with mutex * is_cancel_request -> is_canceling * Add missing include * use GoalID and change uuid -> goal_id * Keep rcl goal handle alive until it expires on server * uncrustify * Move UUID hash * Log messages in server * ACTION -> ActionT * Cancel abandoned goal handles * Add convert() for C and C++ goal id * Remove unused variable * Constant reference * Move variable declaration down * is_ready if goal expired * map[] default constructs if it doesn't exist * Use rcl_action_get_goal_status_array() * Array -> GoalID * Use reentrant mutex for everything * comment * scope exit to fini cancel response * using GoalID
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@ -22,6 +22,7 @@ set(${PROJECT_NAME}_SRCS
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src/client.cpp
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src/server.cpp
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src/server_goal_handle.cpp
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src/types.cpp
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)
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add_library(${PROJECT_NAME}
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