rclcpp/rclcpp_action/include/rclcpp_action/server_goal_handle.hpp

273 lines
8 KiB
C++
Raw Normal View History

// Copyright 2018 Open Source Robotics Foundation, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef RCLCPP_ACTION__SERVER_GOAL_HANDLE_HPP_
#define RCLCPP_ACTION__SERVER_GOAL_HANDLE_HPP_
rclcpp_action Server implementation (#593) * Commiting to back up work, does not function * Can call user callback when goal request received * fini action server in destructor * rename user callback virtual functions * handle_execute test passes * Remove out of date comment * Refactor execute into three functions * Remove unused file * Add failing cancel test * Cancel test passes * Remove out of date comments * Make sure server publishes status when accepting a goal * Send status when goals transition to cancelling * Refactored sending goal request to its own function * Refactor cancel request into it's own function * Comment with remaining tests * Executing and terminal state statuses * publish feedback works * server sends result to clients that request it * Remove out of date comment * Add ServerGoalHandle::is_active() * Cleanup when goals expire * Can pass in action server options * cpplint and uncrustify fixes * Fix clang warnings * Copy rcl goal handle * Fix clang warning * Use intermediate value to avoid left shift on 32bit integer * RCLCPP_ACTION_PUBLIC everwhere * Change callback parameter from C type to C++ * Add accessors for request and uuid * Feedback must include goal id * Document Server<> and ServerBase<> * handle_execute -> handle_accepted * Test deferred execution * only publish feedback if goal is executing * Documentation for ServerGoalHandle * document msg parameters * remove unnecessary fini * notify_goal_done only takes server * Use unique_indentifier_msgs * create_server accepts group and removes waitable * uncrustify * Use weak ptr to avoid crash if goal handle lives longer than server * Handle goal callback const message * Goal handle doesn't have server pointer anymore * Lock goal_handles_ on Server<> * rcl_action_server_t protected with mutex * ServerBase results protected with mutex * protect rcl goal handle with mutex * is_cancel_request -> is_canceling * Add missing include * use GoalID and change uuid -> goal_id * Keep rcl goal handle alive until it expires on server * uncrustify * Move UUID hash * Log messages in server * ACTION -> ActionT * Cancel abandoned goal handles * Add convert() for C and C++ goal id * Remove unused variable * Constant reference * Move variable declaration down * is_ready if goal expired * map[] default constructs if it doesn't exist * Use rcl_action_get_goal_status_array() * Array -> GoalID * Use reentrant mutex for everything * comment * scope exit to fini cancel response * using GoalID
2018-12-06 09:38:01 -08:00
#include <rcl_action/types.h>
#include <rcl_action/goal_handle.h>
rclcpp_action Server implementation (#593) * Commiting to back up work, does not function * Can call user callback when goal request received * fini action server in destructor * rename user callback virtual functions * handle_execute test passes * Remove out of date comment * Refactor execute into three functions * Remove unused file * Add failing cancel test * Cancel test passes * Remove out of date comments * Make sure server publishes status when accepting a goal * Send status when goals transition to cancelling * Refactored sending goal request to its own function * Refactor cancel request into it's own function * Comment with remaining tests * Executing and terminal state statuses * publish feedback works * server sends result to clients that request it * Remove out of date comment * Add ServerGoalHandle::is_active() * Cleanup when goals expire * Can pass in action server options * cpplint and uncrustify fixes * Fix clang warnings * Copy rcl goal handle * Fix clang warning * Use intermediate value to avoid left shift on 32bit integer * RCLCPP_ACTION_PUBLIC everwhere * Change callback parameter from C type to C++ * Add accessors for request and uuid * Feedback must include goal id * Document Server<> and ServerBase<> * handle_execute -> handle_accepted * Test deferred execution * only publish feedback if goal is executing * Documentation for ServerGoalHandle * document msg parameters * remove unnecessary fini * notify_goal_done only takes server * Use unique_indentifier_msgs * create_server accepts group and removes waitable * uncrustify * Use weak ptr to avoid crash if goal handle lives longer than server * Handle goal callback const message * Goal handle doesn't have server pointer anymore * Lock goal_handles_ on Server<> * rcl_action_server_t protected with mutex * ServerBase results protected with mutex * protect rcl goal handle with mutex * is_cancel_request -> is_canceling * Add missing include * use GoalID and change uuid -> goal_id * Keep rcl goal handle alive until it expires on server * uncrustify * Move UUID hash * Log messages in server * ACTION -> ActionT * Cancel abandoned goal handles * Add convert() for C and C++ goal id * Remove unused variable * Constant reference * Move variable declaration down * is_ready if goal expired * map[] default constructs if it doesn't exist * Use rcl_action_get_goal_status_array() * Array -> GoalID * Use reentrant mutex for everything * comment * scope exit to fini cancel response * using GoalID
2018-12-06 09:38:01 -08:00
#include <action_msgs/msg/goal_status.hpp>
#include <functional>
#include <memory>
rclcpp_action Server implementation (#593) * Commiting to back up work, does not function * Can call user callback when goal request received * fini action server in destructor * rename user callback virtual functions * handle_execute test passes * Remove out of date comment * Refactor execute into three functions * Remove unused file * Add failing cancel test * Cancel test passes * Remove out of date comments * Make sure server publishes status when accepting a goal * Send status when goals transition to cancelling * Refactored sending goal request to its own function * Refactor cancel request into it's own function * Comment with remaining tests * Executing and terminal state statuses * publish feedback works * server sends result to clients that request it * Remove out of date comment * Add ServerGoalHandle::is_active() * Cleanup when goals expire * Can pass in action server options * cpplint and uncrustify fixes * Fix clang warnings * Copy rcl goal handle * Fix clang warning * Use intermediate value to avoid left shift on 32bit integer * RCLCPP_ACTION_PUBLIC everwhere * Change callback parameter from C type to C++ * Add accessors for request and uuid * Feedback must include goal id * Document Server<> and ServerBase<> * handle_execute -> handle_accepted * Test deferred execution * only publish feedback if goal is executing * Documentation for ServerGoalHandle * document msg parameters * remove unnecessary fini * notify_goal_done only takes server * Use unique_indentifier_msgs * create_server accepts group and removes waitable * uncrustify * Use weak ptr to avoid crash if goal handle lives longer than server * Handle goal callback const message * Goal handle doesn't have server pointer anymore * Lock goal_handles_ on Server<> * rcl_action_server_t protected with mutex * ServerBase results protected with mutex * protect rcl goal handle with mutex * is_cancel_request -> is_canceling * Add missing include * use GoalID and change uuid -> goal_id * Keep rcl goal handle alive until it expires on server * uncrustify * Move UUID hash * Log messages in server * ACTION -> ActionT * Cancel abandoned goal handles * Add convert() for C and C++ goal id * Remove unused variable * Constant reference * Move variable declaration down * is_ready if goal expired * map[] default constructs if it doesn't exist * Use rcl_action_get_goal_status_array() * Array -> GoalID * Use reentrant mutex for everything * comment * scope exit to fini cancel response * using GoalID
2018-12-06 09:38:01 -08:00
#include <mutex>
#include "rclcpp_action/visibility_control.hpp"
rclcpp_action Server implementation (#593) * Commiting to back up work, does not function * Can call user callback when goal request received * fini action server in destructor * rename user callback virtual functions * handle_execute test passes * Remove out of date comment * Refactor execute into three functions * Remove unused file * Add failing cancel test * Cancel test passes * Remove out of date comments * Make sure server publishes status when accepting a goal * Send status when goals transition to cancelling * Refactored sending goal request to its own function * Refactor cancel request into it's own function * Comment with remaining tests * Executing and terminal state statuses * publish feedback works * server sends result to clients that request it * Remove out of date comment * Add ServerGoalHandle::is_active() * Cleanup when goals expire * Can pass in action server options * cpplint and uncrustify fixes * Fix clang warnings * Copy rcl goal handle * Fix clang warning * Use intermediate value to avoid left shift on 32bit integer * RCLCPP_ACTION_PUBLIC everwhere * Change callback parameter from C type to C++ * Add accessors for request and uuid * Feedback must include goal id * Document Server<> and ServerBase<> * handle_execute -> handle_accepted * Test deferred execution * only publish feedback if goal is executing * Documentation for ServerGoalHandle * document msg parameters * remove unnecessary fini * notify_goal_done only takes server * Use unique_indentifier_msgs * create_server accepts group and removes waitable * uncrustify * Use weak ptr to avoid crash if goal handle lives longer than server * Handle goal callback const message * Goal handle doesn't have server pointer anymore * Lock goal_handles_ on Server<> * rcl_action_server_t protected with mutex * ServerBase results protected with mutex * protect rcl goal handle with mutex * is_cancel_request -> is_canceling * Add missing include * use GoalID and change uuid -> goal_id * Keep rcl goal handle alive until it expires on server * uncrustify * Move UUID hash * Log messages in server * ACTION -> ActionT * Cancel abandoned goal handles * Add convert() for C and C++ goal id * Remove unused variable * Constant reference * Move variable declaration down * is_ready if goal expired * map[] default constructs if it doesn't exist * Use rcl_action_get_goal_status_array() * Array -> GoalID * Use reentrant mutex for everything * comment * scope exit to fini cancel response * using GoalID
2018-12-06 09:38:01 -08:00
#include "rclcpp_action/types.hpp"
namespace rclcpp_action
{
rclcpp_action Server implementation (#593) * Commiting to back up work, does not function * Can call user callback when goal request received * fini action server in destructor * rename user callback virtual functions * handle_execute test passes * Remove out of date comment * Refactor execute into three functions * Remove unused file * Add failing cancel test * Cancel test passes * Remove out of date comments * Make sure server publishes status when accepting a goal * Send status when goals transition to cancelling * Refactored sending goal request to its own function * Refactor cancel request into it's own function * Comment with remaining tests * Executing and terminal state statuses * publish feedback works * server sends result to clients that request it * Remove out of date comment * Add ServerGoalHandle::is_active() * Cleanup when goals expire * Can pass in action server options * cpplint and uncrustify fixes * Fix clang warnings * Copy rcl goal handle * Fix clang warning * Use intermediate value to avoid left shift on 32bit integer * RCLCPP_ACTION_PUBLIC everwhere * Change callback parameter from C type to C++ * Add accessors for request and uuid * Feedback must include goal id * Document Server<> and ServerBase<> * handle_execute -> handle_accepted * Test deferred execution * only publish feedback if goal is executing * Documentation for ServerGoalHandle * document msg parameters * remove unnecessary fini * notify_goal_done only takes server * Use unique_indentifier_msgs * create_server accepts group and removes waitable * uncrustify * Use weak ptr to avoid crash if goal handle lives longer than server * Handle goal callback const message * Goal handle doesn't have server pointer anymore * Lock goal_handles_ on Server<> * rcl_action_server_t protected with mutex * ServerBase results protected with mutex * protect rcl goal handle with mutex * is_cancel_request -> is_canceling * Add missing include * use GoalID and change uuid -> goal_id * Keep rcl goal handle alive until it expires on server * uncrustify * Move UUID hash * Log messages in server * ACTION -> ActionT * Cancel abandoned goal handles * Add convert() for C and C++ goal id * Remove unused variable * Constant reference * Move variable declaration down * is_ready if goal expired * map[] default constructs if it doesn't exist * Use rcl_action_get_goal_status_array() * Array -> GoalID * Use reentrant mutex for everything * comment * scope exit to fini cancel response * using GoalID
2018-12-06 09:38:01 -08:00
/// Base class to interact with goals on a server.
/// \internal
/**
*
* This class in not be used directly by users writing an action server.
* Instead users will be given an instance of `rclcpp_action::ServerGoalHandle<>`.
*
* Internally, this class is responsible for interfacing with the `rcl_action` API.
*/
class ServerGoalHandleBase
{
public:
/// Indicate if client has requested this goal be cancelled.
/// \return true if a cancelation request has been accepted for this goal.
rclcpp_action Server implementation (#593) * Commiting to back up work, does not function * Can call user callback when goal request received * fini action server in destructor * rename user callback virtual functions * handle_execute test passes * Remove out of date comment * Refactor execute into three functions * Remove unused file * Add failing cancel test * Cancel test passes * Remove out of date comments * Make sure server publishes status when accepting a goal * Send status when goals transition to cancelling * Refactored sending goal request to its own function * Refactor cancel request into it's own function * Comment with remaining tests * Executing and terminal state statuses * publish feedback works * server sends result to clients that request it * Remove out of date comment * Add ServerGoalHandle::is_active() * Cleanup when goals expire * Can pass in action server options * cpplint and uncrustify fixes * Fix clang warnings * Copy rcl goal handle * Fix clang warning * Use intermediate value to avoid left shift on 32bit integer * RCLCPP_ACTION_PUBLIC everwhere * Change callback parameter from C type to C++ * Add accessors for request and uuid * Feedback must include goal id * Document Server<> and ServerBase<> * handle_execute -> handle_accepted * Test deferred execution * only publish feedback if goal is executing * Documentation for ServerGoalHandle * document msg parameters * remove unnecessary fini * notify_goal_done only takes server * Use unique_indentifier_msgs * create_server accepts group and removes waitable * uncrustify * Use weak ptr to avoid crash if goal handle lives longer than server * Handle goal callback const message * Goal handle doesn't have server pointer anymore * Lock goal_handles_ on Server<> * rcl_action_server_t protected with mutex * ServerBase results protected with mutex * protect rcl goal handle with mutex * is_cancel_request -> is_canceling * Add missing include * use GoalID and change uuid -> goal_id * Keep rcl goal handle alive until it expires on server * uncrustify * Move UUID hash * Log messages in server * ACTION -> ActionT * Cancel abandoned goal handles * Add convert() for C and C++ goal id * Remove unused variable * Constant reference * Move variable declaration down * is_ready if goal expired * map[] default constructs if it doesn't exist * Use rcl_action_get_goal_status_array() * Array -> GoalID * Use reentrant mutex for everything * comment * scope exit to fini cancel response * using GoalID
2018-12-06 09:38:01 -08:00
RCLCPP_ACTION_PUBLIC
bool
is_canceling() const;
/// Indicate if goal is pending or executing.
/// \return false if goal has reached a terminal state.
RCLCPP_ACTION_PUBLIC
bool
is_active() const;
/// Indicate if goal is executing.
/// \return true only if the goal is in an executing state.
RCLCPP_ACTION_PUBLIC
bool
is_executing() const;
RCLCPP_ACTION_PUBLIC
virtual
~ServerGoalHandleBase();
protected:
// -------------------------------------------------------------------------
// API for communication between ServerGoalHandleBase and ServerGoalHandle<>
/// \internal
RCLCPP_ACTION_PUBLIC
ServerGoalHandleBase(
std::shared_ptr<rcl_action_goal_handle_t> rcl_handle
)
: rcl_handle_(rcl_handle)
{
}
/// \internal
RCLCPP_ACTION_PUBLIC
void
_set_aborted();
/// \internal
RCLCPP_ACTION_PUBLIC
void
_set_succeeded();
/// \internal
RCLCPP_ACTION_PUBLIC
void
_set_canceling();
/// \internal
RCLCPP_ACTION_PUBLIC
void
_set_canceled();
/// \internal
RCLCPP_ACTION_PUBLIC
void
_set_executing();
/// Transition the goal to canceled state if it never reached a terminal state.
/// \internal
RCLCPP_ACTION_PUBLIC
bool
try_canceling() noexcept;
// End API for communication between ServerGoalHandleBase and ServerGoalHandle<>
// -----------------------------------------------------------------------------
rclcpp_action Server implementation (#593) * Commiting to back up work, does not function * Can call user callback when goal request received * fini action server in destructor * rename user callback virtual functions * handle_execute test passes * Remove out of date comment * Refactor execute into three functions * Remove unused file * Add failing cancel test * Cancel test passes * Remove out of date comments * Make sure server publishes status when accepting a goal * Send status when goals transition to cancelling * Refactored sending goal request to its own function * Refactor cancel request into it's own function * Comment with remaining tests * Executing and terminal state statuses * publish feedback works * server sends result to clients that request it * Remove out of date comment * Add ServerGoalHandle::is_active() * Cleanup when goals expire * Can pass in action server options * cpplint and uncrustify fixes * Fix clang warnings * Copy rcl goal handle * Fix clang warning * Use intermediate value to avoid left shift on 32bit integer * RCLCPP_ACTION_PUBLIC everwhere * Change callback parameter from C type to C++ * Add accessors for request and uuid * Feedback must include goal id * Document Server<> and ServerBase<> * handle_execute -> handle_accepted * Test deferred execution * only publish feedback if goal is executing * Documentation for ServerGoalHandle * document msg parameters * remove unnecessary fini * notify_goal_done only takes server * Use unique_indentifier_msgs * create_server accepts group and removes waitable * uncrustify * Use weak ptr to avoid crash if goal handle lives longer than server * Handle goal callback const message * Goal handle doesn't have server pointer anymore * Lock goal_handles_ on Server<> * rcl_action_server_t protected with mutex * ServerBase results protected with mutex * protect rcl goal handle with mutex * is_cancel_request -> is_canceling * Add missing include * use GoalID and change uuid -> goal_id * Keep rcl goal handle alive until it expires on server * uncrustify * Move UUID hash * Log messages in server * ACTION -> ActionT * Cancel abandoned goal handles * Add convert() for C and C++ goal id * Remove unused variable * Constant reference * Move variable declaration down * is_ready if goal expired * map[] default constructs if it doesn't exist * Use rcl_action_get_goal_status_array() * Array -> GoalID * Use reentrant mutex for everything * comment * scope exit to fini cancel response * using GoalID
2018-12-06 09:38:01 -08:00
private:
std::shared_ptr<rcl_action_goal_handle_t> rcl_handle_;
mutable std::mutex rcl_handle_mutex_;
};
// Forward declare server
template<typename ActionT>
class Server;
/// Class to interact with goals on a server.
/**
* Use this class to check the status of a goal as well as set the result.
* This class is not meant to be created by a user, instead it is created when a goal has been
* accepted.
* The class `rclcpp_action::Server<>` will create an instance and give it to the user in their
* `handle_accepted` callback.
*
* Internally, this class is responsible for coverting between the C++ action type and generic
* types for `rclcpp_action::ServerGoalHandleBase`.
*/
template<typename ActionT>
class ServerGoalHandle : public ServerGoalHandleBase
{
public:
/// Send an update about the progress of a goal.
rclcpp_action Server implementation (#593) * Commiting to back up work, does not function * Can call user callback when goal request received * fini action server in destructor * rename user callback virtual functions * handle_execute test passes * Remove out of date comment * Refactor execute into three functions * Remove unused file * Add failing cancel test * Cancel test passes * Remove out of date comments * Make sure server publishes status when accepting a goal * Send status when goals transition to cancelling * Refactored sending goal request to its own function * Refactor cancel request into it's own function * Comment with remaining tests * Executing and terminal state statuses * publish feedback works * server sends result to clients that request it * Remove out of date comment * Add ServerGoalHandle::is_active() * Cleanup when goals expire * Can pass in action server options * cpplint and uncrustify fixes * Fix clang warnings * Copy rcl goal handle * Fix clang warning * Use intermediate value to avoid left shift on 32bit integer * RCLCPP_ACTION_PUBLIC everwhere * Change callback parameter from C type to C++ * Add accessors for request and uuid * Feedback must include goal id * Document Server<> and ServerBase<> * handle_execute -> handle_accepted * Test deferred execution * only publish feedback if goal is executing * Documentation for ServerGoalHandle * document msg parameters * remove unnecessary fini * notify_goal_done only takes server * Use unique_indentifier_msgs * create_server accepts group and removes waitable * uncrustify * Use weak ptr to avoid crash if goal handle lives longer than server * Handle goal callback const message * Goal handle doesn't have server pointer anymore * Lock goal_handles_ on Server<> * rcl_action_server_t protected with mutex * ServerBase results protected with mutex * protect rcl goal handle with mutex * is_cancel_request -> is_canceling * Add missing include * use GoalID and change uuid -> goal_id * Keep rcl goal handle alive until it expires on server * uncrustify * Move UUID hash * Log messages in server * ACTION -> ActionT * Cancel abandoned goal handles * Add convert() for C and C++ goal id * Remove unused variable * Constant reference * Move variable declaration down * is_ready if goal expired * map[] default constructs if it doesn't exist * Use rcl_action_get_goal_status_array() * Array -> GoalID * Use reentrant mutex for everything * comment * scope exit to fini cancel response * using GoalID
2018-12-06 09:38:01 -08:00
/**
* This must only be called when the goal is executing.
* If execution of a goal is deferred then `ServerGoalHandle<>::set_executing()` must be called
* first.
* `std::runtime_error` is raised if the goal is in any state besides executing.
*
* \param[in] feedback_msg the message to publish to clients.
*/
void
publish_feedback(std::shared_ptr<typename ActionT::Feedback> feedback_msg)
{
feedback_msg->action_goal_id.uuid = uuid_;
rclcpp_action Server implementation (#593) * Commiting to back up work, does not function * Can call user callback when goal request received * fini action server in destructor * rename user callback virtual functions * handle_execute test passes * Remove out of date comment * Refactor execute into three functions * Remove unused file * Add failing cancel test * Cancel test passes * Remove out of date comments * Make sure server publishes status when accepting a goal * Send status when goals transition to cancelling * Refactored sending goal request to its own function * Refactor cancel request into it's own function * Comment with remaining tests * Executing and terminal state statuses * publish feedback works * server sends result to clients that request it * Remove out of date comment * Add ServerGoalHandle::is_active() * Cleanup when goals expire * Can pass in action server options * cpplint and uncrustify fixes * Fix clang warnings * Copy rcl goal handle * Fix clang warning * Use intermediate value to avoid left shift on 32bit integer * RCLCPP_ACTION_PUBLIC everwhere * Change callback parameter from C type to C++ * Add accessors for request and uuid * Feedback must include goal id * Document Server<> and ServerBase<> * handle_execute -> handle_accepted * Test deferred execution * only publish feedback if goal is executing * Documentation for ServerGoalHandle * document msg parameters * remove unnecessary fini * notify_goal_done only takes server * Use unique_indentifier_msgs * create_server accepts group and removes waitable * uncrustify * Use weak ptr to avoid crash if goal handle lives longer than server * Handle goal callback const message * Goal handle doesn't have server pointer anymore * Lock goal_handles_ on Server<> * rcl_action_server_t protected with mutex * ServerBase results protected with mutex * protect rcl goal handle with mutex * is_cancel_request -> is_canceling * Add missing include * use GoalID and change uuid -> goal_id * Keep rcl goal handle alive until it expires on server * uncrustify * Move UUID hash * Log messages in server * ACTION -> ActionT * Cancel abandoned goal handles * Add convert() for C and C++ goal id * Remove unused variable * Constant reference * Move variable declaration down * is_ready if goal expired * map[] default constructs if it doesn't exist * Use rcl_action_get_goal_status_array() * Array -> GoalID * Use reentrant mutex for everything * comment * scope exit to fini cancel response * using GoalID
2018-12-06 09:38:01 -08:00
publish_feedback_(feedback_msg);
}
rclcpp_action Server implementation (#593) * Commiting to back up work, does not function * Can call user callback when goal request received * fini action server in destructor * rename user callback virtual functions * handle_execute test passes * Remove out of date comment * Refactor execute into three functions * Remove unused file * Add failing cancel test * Cancel test passes * Remove out of date comments * Make sure server publishes status when accepting a goal * Send status when goals transition to cancelling * Refactored sending goal request to its own function * Refactor cancel request into it's own function * Comment with remaining tests * Executing and terminal state statuses * publish feedback works * server sends result to clients that request it * Remove out of date comment * Add ServerGoalHandle::is_active() * Cleanup when goals expire * Can pass in action server options * cpplint and uncrustify fixes * Fix clang warnings * Copy rcl goal handle * Fix clang warning * Use intermediate value to avoid left shift on 32bit integer * RCLCPP_ACTION_PUBLIC everwhere * Change callback parameter from C type to C++ * Add accessors for request and uuid * Feedback must include goal id * Document Server<> and ServerBase<> * handle_execute -> handle_accepted * Test deferred execution * only publish feedback if goal is executing * Documentation for ServerGoalHandle * document msg parameters * remove unnecessary fini * notify_goal_done only takes server * Use unique_indentifier_msgs * create_server accepts group and removes waitable * uncrustify * Use weak ptr to avoid crash if goal handle lives longer than server * Handle goal callback const message * Goal handle doesn't have server pointer anymore * Lock goal_handles_ on Server<> * rcl_action_server_t protected with mutex * ServerBase results protected with mutex * protect rcl goal handle with mutex * is_cancel_request -> is_canceling * Add missing include * use GoalID and change uuid -> goal_id * Keep rcl goal handle alive until it expires on server * uncrustify * Move UUID hash * Log messages in server * ACTION -> ActionT * Cancel abandoned goal handles * Add convert() for C and C++ goal id * Remove unused variable * Constant reference * Move variable declaration down * is_ready if goal expired * map[] default constructs if it doesn't exist * Use rcl_action_get_goal_status_array() * Array -> GoalID * Use reentrant mutex for everything * comment * scope exit to fini cancel response * using GoalID
2018-12-06 09:38:01 -08:00
// TODO(sloretz) which exception is raised?
/// Indicate that a goal could not be reached and has been aborted.
/**
* Only call this if the goal was executing but cannot be completed.
* This is a terminal state, no more methods should be called on a goal handle after this is
* called.
* An exception is raised if the goal is in any state besides executing.
*
* \param[in] result_msg the final result to send to clients.
*/
void
set_aborted(typename ActionT::Result::SharedPtr result_msg)
{
_set_aborted();
result_msg->action_status = action_msgs::msg::GoalStatus::STATUS_ABORTED;
rclcpp_action Server implementation (#593) * Commiting to back up work, does not function * Can call user callback when goal request received * fini action server in destructor * rename user callback virtual functions * handle_execute test passes * Remove out of date comment * Refactor execute into three functions * Remove unused file * Add failing cancel test * Cancel test passes * Remove out of date comments * Make sure server publishes status when accepting a goal * Send status when goals transition to cancelling * Refactored sending goal request to its own function * Refactor cancel request into it's own function * Comment with remaining tests * Executing and terminal state statuses * publish feedback works * server sends result to clients that request it * Remove out of date comment * Add ServerGoalHandle::is_active() * Cleanup when goals expire * Can pass in action server options * cpplint and uncrustify fixes * Fix clang warnings * Copy rcl goal handle * Fix clang warning * Use intermediate value to avoid left shift on 32bit integer * RCLCPP_ACTION_PUBLIC everwhere * Change callback parameter from C type to C++ * Add accessors for request and uuid * Feedback must include goal id * Document Server<> and ServerBase<> * handle_execute -> handle_accepted * Test deferred execution * only publish feedback if goal is executing * Documentation for ServerGoalHandle * document msg parameters * remove unnecessary fini * notify_goal_done only takes server * Use unique_indentifier_msgs * create_server accepts group and removes waitable * uncrustify * Use weak ptr to avoid crash if goal handle lives longer than server * Handle goal callback const message * Goal handle doesn't have server pointer anymore * Lock goal_handles_ on Server<> * rcl_action_server_t protected with mutex * ServerBase results protected with mutex * protect rcl goal handle with mutex * is_cancel_request -> is_canceling * Add missing include * use GoalID and change uuid -> goal_id * Keep rcl goal handle alive until it expires on server * uncrustify * Move UUID hash * Log messages in server * ACTION -> ActionT * Cancel abandoned goal handles * Add convert() for C and C++ goal id * Remove unused variable * Constant reference * Move variable declaration down * is_ready if goal expired * map[] default constructs if it doesn't exist * Use rcl_action_get_goal_status_array() * Array -> GoalID * Use reentrant mutex for everything * comment * scope exit to fini cancel response * using GoalID
2018-12-06 09:38:01 -08:00
on_terminal_state_(uuid_, result_msg);
}
rclcpp_action Server implementation (#593) * Commiting to back up work, does not function * Can call user callback when goal request received * fini action server in destructor * rename user callback virtual functions * handle_execute test passes * Remove out of date comment * Refactor execute into three functions * Remove unused file * Add failing cancel test * Cancel test passes * Remove out of date comments * Make sure server publishes status when accepting a goal * Send status when goals transition to cancelling * Refactored sending goal request to its own function * Refactor cancel request into it's own function * Comment with remaining tests * Executing and terminal state statuses * publish feedback works * server sends result to clients that request it * Remove out of date comment * Add ServerGoalHandle::is_active() * Cleanup when goals expire * Can pass in action server options * cpplint and uncrustify fixes * Fix clang warnings * Copy rcl goal handle * Fix clang warning * Use intermediate value to avoid left shift on 32bit integer * RCLCPP_ACTION_PUBLIC everwhere * Change callback parameter from C type to C++ * Add accessors for request and uuid * Feedback must include goal id * Document Server<> and ServerBase<> * handle_execute -> handle_accepted * Test deferred execution * only publish feedback if goal is executing * Documentation for ServerGoalHandle * document msg parameters * remove unnecessary fini * notify_goal_done only takes server * Use unique_indentifier_msgs * create_server accepts group and removes waitable * uncrustify * Use weak ptr to avoid crash if goal handle lives longer than server * Handle goal callback const message * Goal handle doesn't have server pointer anymore * Lock goal_handles_ on Server<> * rcl_action_server_t protected with mutex * ServerBase results protected with mutex * protect rcl goal handle with mutex * is_cancel_request -> is_canceling * Add missing include * use GoalID and change uuid -> goal_id * Keep rcl goal handle alive until it expires on server * uncrustify * Move UUID hash * Log messages in server * ACTION -> ActionT * Cancel abandoned goal handles * Add convert() for C and C++ goal id * Remove unused variable * Constant reference * Move variable declaration down * is_ready if goal expired * map[] default constructs if it doesn't exist * Use rcl_action_get_goal_status_array() * Array -> GoalID * Use reentrant mutex for everything * comment * scope exit to fini cancel response * using GoalID
2018-12-06 09:38:01 -08:00
/// Indicate that a goal has been reached.
/**
* Only call this if the goal is executing and has reached the desired final state.
* This is a terminal state, no more methods should be called on a goal handle after this is
* called.
* An exception is raised if the goal is in any state besides executing.
*
* \param[in] result_msg the final result to send to clients.
*/
void
set_succeeded(typename ActionT::Result::SharedPtr result_msg)
{
_set_succeeded();
result_msg->action_status = action_msgs::msg::GoalStatus::STATUS_SUCCEEDED;
rclcpp_action Server implementation (#593) * Commiting to back up work, does not function * Can call user callback when goal request received * fini action server in destructor * rename user callback virtual functions * handle_execute test passes * Remove out of date comment * Refactor execute into three functions * Remove unused file * Add failing cancel test * Cancel test passes * Remove out of date comments * Make sure server publishes status when accepting a goal * Send status when goals transition to cancelling * Refactored sending goal request to its own function * Refactor cancel request into it's own function * Comment with remaining tests * Executing and terminal state statuses * publish feedback works * server sends result to clients that request it * Remove out of date comment * Add ServerGoalHandle::is_active() * Cleanup when goals expire * Can pass in action server options * cpplint and uncrustify fixes * Fix clang warnings * Copy rcl goal handle * Fix clang warning * Use intermediate value to avoid left shift on 32bit integer * RCLCPP_ACTION_PUBLIC everwhere * Change callback parameter from C type to C++ * Add accessors for request and uuid * Feedback must include goal id * Document Server<> and ServerBase<> * handle_execute -> handle_accepted * Test deferred execution * only publish feedback if goal is executing * Documentation for ServerGoalHandle * document msg parameters * remove unnecessary fini * notify_goal_done only takes server * Use unique_indentifier_msgs * create_server accepts group and removes waitable * uncrustify * Use weak ptr to avoid crash if goal handle lives longer than server * Handle goal callback const message * Goal handle doesn't have server pointer anymore * Lock goal_handles_ on Server<> * rcl_action_server_t protected with mutex * ServerBase results protected with mutex * protect rcl goal handle with mutex * is_cancel_request -> is_canceling * Add missing include * use GoalID and change uuid -> goal_id * Keep rcl goal handle alive until it expires on server * uncrustify * Move UUID hash * Log messages in server * ACTION -> ActionT * Cancel abandoned goal handles * Add convert() for C and C++ goal id * Remove unused variable * Constant reference * Move variable declaration down * is_ready if goal expired * map[] default constructs if it doesn't exist * Use rcl_action_get_goal_status_array() * Array -> GoalID * Use reentrant mutex for everything * comment * scope exit to fini cancel response * using GoalID
2018-12-06 09:38:01 -08:00
on_terminal_state_(uuid_, result_msg);
}
/// Indicate that a goal has been canceled.
/**
* Only call this if the goal is executing or pending, but has been canceled.
* This is a terminal state, no more methods should be called on a goal handle after this is
* called.
* An exception is raised if the goal is in any state besides executing or pending.
*
* \param[in] result_msg the final result to send to clients.
*/
void
set_canceled(typename ActionT::Result::SharedPtr result_msg)
{
_set_canceled();
result_msg->action_status = action_msgs::msg::GoalStatus::STATUS_CANCELED;
rclcpp_action Server implementation (#593) * Commiting to back up work, does not function * Can call user callback when goal request received * fini action server in destructor * rename user callback virtual functions * handle_execute test passes * Remove out of date comment * Refactor execute into three functions * Remove unused file * Add failing cancel test * Cancel test passes * Remove out of date comments * Make sure server publishes status when accepting a goal * Send status when goals transition to cancelling * Refactored sending goal request to its own function * Refactor cancel request into it's own function * Comment with remaining tests * Executing and terminal state statuses * publish feedback works * server sends result to clients that request it * Remove out of date comment * Add ServerGoalHandle::is_active() * Cleanup when goals expire * Can pass in action server options * cpplint and uncrustify fixes * Fix clang warnings * Copy rcl goal handle * Fix clang warning * Use intermediate value to avoid left shift on 32bit integer * RCLCPP_ACTION_PUBLIC everwhere * Change callback parameter from C type to C++ * Add accessors for request and uuid * Feedback must include goal id * Document Server<> and ServerBase<> * handle_execute -> handle_accepted * Test deferred execution * only publish feedback if goal is executing * Documentation for ServerGoalHandle * document msg parameters * remove unnecessary fini * notify_goal_done only takes server * Use unique_indentifier_msgs * create_server accepts group and removes waitable * uncrustify * Use weak ptr to avoid crash if goal handle lives longer than server * Handle goal callback const message * Goal handle doesn't have server pointer anymore * Lock goal_handles_ on Server<> * rcl_action_server_t protected with mutex * ServerBase results protected with mutex * protect rcl goal handle with mutex * is_cancel_request -> is_canceling * Add missing include * use GoalID and change uuid -> goal_id * Keep rcl goal handle alive until it expires on server * uncrustify * Move UUID hash * Log messages in server * ACTION -> ActionT * Cancel abandoned goal handles * Add convert() for C and C++ goal id * Remove unused variable * Constant reference * Move variable declaration down * is_ready if goal expired * map[] default constructs if it doesn't exist * Use rcl_action_get_goal_status_array() * Array -> GoalID * Use reentrant mutex for everything * comment * scope exit to fini cancel response * using GoalID
2018-12-06 09:38:01 -08:00
on_terminal_state_(uuid_, result_msg);
}
/// Indicate that the server is starting to execute a goal.
/**
* Only call this if the goal is pending.
* An exception is raised if the goal is in any state besides pending.
*/
void
set_executing()
{
_set_executing();
on_executing_(uuid_);
}
/// Get the original request message describing the goal.
const std::shared_ptr<const typename ActionT::Goal>
get_goal() const
{
return goal_;
}
/// Get the unique identifier of the goal
const GoalID &
get_goal_id() const
{
return uuid_;
}
virtual ~ServerGoalHandle()
{
// Cancel goal if handle was allowed to destruct without reaching a terminal state
if (try_canceling()) {
auto null_result = std::make_shared<typename ActionT::Result>();
null_result->action_status = action_msgs::msg::GoalStatus::STATUS_CANCELED;
rclcpp_action Server implementation (#593) * Commiting to back up work, does not function * Can call user callback when goal request received * fini action server in destructor * rename user callback virtual functions * handle_execute test passes * Remove out of date comment * Refactor execute into three functions * Remove unused file * Add failing cancel test * Cancel test passes * Remove out of date comments * Make sure server publishes status when accepting a goal * Send status when goals transition to cancelling * Refactored sending goal request to its own function * Refactor cancel request into it's own function * Comment with remaining tests * Executing and terminal state statuses * publish feedback works * server sends result to clients that request it * Remove out of date comment * Add ServerGoalHandle::is_active() * Cleanup when goals expire * Can pass in action server options * cpplint and uncrustify fixes * Fix clang warnings * Copy rcl goal handle * Fix clang warning * Use intermediate value to avoid left shift on 32bit integer * RCLCPP_ACTION_PUBLIC everwhere * Change callback parameter from C type to C++ * Add accessors for request and uuid * Feedback must include goal id * Document Server<> and ServerBase<> * handle_execute -> handle_accepted * Test deferred execution * only publish feedback if goal is executing * Documentation for ServerGoalHandle * document msg parameters * remove unnecessary fini * notify_goal_done only takes server * Use unique_indentifier_msgs * create_server accepts group and removes waitable * uncrustify * Use weak ptr to avoid crash if goal handle lives longer than server * Handle goal callback const message * Goal handle doesn't have server pointer anymore * Lock goal_handles_ on Server<> * rcl_action_server_t protected with mutex * ServerBase results protected with mutex * protect rcl goal handle with mutex * is_cancel_request -> is_canceling * Add missing include * use GoalID and change uuid -> goal_id * Keep rcl goal handle alive until it expires on server * uncrustify * Move UUID hash * Log messages in server * ACTION -> ActionT * Cancel abandoned goal handles * Add convert() for C and C++ goal id * Remove unused variable * Constant reference * Move variable declaration down * is_ready if goal expired * map[] default constructs if it doesn't exist * Use rcl_action_get_goal_status_array() * Array -> GoalID * Use reentrant mutex for everything * comment * scope exit to fini cancel response * using GoalID
2018-12-06 09:38:01 -08:00
on_terminal_state_(uuid_, null_result);
}
}
protected:
rclcpp_action Server implementation (#593) * Commiting to back up work, does not function * Can call user callback when goal request received * fini action server in destructor * rename user callback virtual functions * handle_execute test passes * Remove out of date comment * Refactor execute into three functions * Remove unused file * Add failing cancel test * Cancel test passes * Remove out of date comments * Make sure server publishes status when accepting a goal * Send status when goals transition to cancelling * Refactored sending goal request to its own function * Refactor cancel request into it's own function * Comment with remaining tests * Executing and terminal state statuses * publish feedback works * server sends result to clients that request it * Remove out of date comment * Add ServerGoalHandle::is_active() * Cleanup when goals expire * Can pass in action server options * cpplint and uncrustify fixes * Fix clang warnings * Copy rcl goal handle * Fix clang warning * Use intermediate value to avoid left shift on 32bit integer * RCLCPP_ACTION_PUBLIC everwhere * Change callback parameter from C type to C++ * Add accessors for request and uuid * Feedback must include goal id * Document Server<> and ServerBase<> * handle_execute -> handle_accepted * Test deferred execution * only publish feedback if goal is executing * Documentation for ServerGoalHandle * document msg parameters * remove unnecessary fini * notify_goal_done only takes server * Use unique_indentifier_msgs * create_server accepts group and removes waitable * uncrustify * Use weak ptr to avoid crash if goal handle lives longer than server * Handle goal callback const message * Goal handle doesn't have server pointer anymore * Lock goal_handles_ on Server<> * rcl_action_server_t protected with mutex * ServerBase results protected with mutex * protect rcl goal handle with mutex * is_cancel_request -> is_canceling * Add missing include * use GoalID and change uuid -> goal_id * Keep rcl goal handle alive until it expires on server * uncrustify * Move UUID hash * Log messages in server * ACTION -> ActionT * Cancel abandoned goal handles * Add convert() for C and C++ goal id * Remove unused variable * Constant reference * Move variable declaration down * is_ready if goal expired * map[] default constructs if it doesn't exist * Use rcl_action_get_goal_status_array() * Array -> GoalID * Use reentrant mutex for everything * comment * scope exit to fini cancel response * using GoalID
2018-12-06 09:38:01 -08:00
/// \internal
ServerGoalHandle(
std::shared_ptr<rcl_action_goal_handle_t> rcl_handle,
GoalID uuid,
std::shared_ptr<const typename ActionT::Goal> goal,
std::function<void(const GoalID &, std::shared_ptr<void>)> on_terminal_state,
std::function<void(const GoalID &)> on_executing,
std::function<void(std::shared_ptr<typename ActionT::Feedback>)> publish_feedback
)
: ServerGoalHandleBase(rcl_handle), goal_(goal), uuid_(uuid),
on_terminal_state_(on_terminal_state), on_executing_(on_executing),
publish_feedback_(publish_feedback)
{
}
/// The original request message describing the goal.
const std::shared_ptr<const typename ActionT::Goal> goal_;
/// A unique id for the goal request.
const GoalID uuid_;
friend Server<ActionT>;
std::function<void(const GoalID &, std::shared_ptr<void>)> on_terminal_state_;
std::function<void(const GoalID &)> on_executing_;
std::function<void(std::shared_ptr<typename ActionT::Feedback>)> publish_feedback_;
};
} // namespace rclcpp_action
#endif // RCLCPP_ACTION__SERVER_GOAL_HANDLE_HPP_