rclcpp/rclcpp_action/src/server_goal_handle.cpp

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// Copyright 2018 Open Source Robotics Foundation, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
rclcpp_action Server implementation (#593) * Commiting to back up work, does not function * Can call user callback when goal request received * fini action server in destructor * rename user callback virtual functions * handle_execute test passes * Remove out of date comment * Refactor execute into three functions * Remove unused file * Add failing cancel test * Cancel test passes * Remove out of date comments * Make sure server publishes status when accepting a goal * Send status when goals transition to cancelling * Refactored sending goal request to its own function * Refactor cancel request into it's own function * Comment with remaining tests * Executing and terminal state statuses * publish feedback works * server sends result to clients that request it * Remove out of date comment * Add ServerGoalHandle::is_active() * Cleanup when goals expire * Can pass in action server options * cpplint and uncrustify fixes * Fix clang warnings * Copy rcl goal handle * Fix clang warning * Use intermediate value to avoid left shift on 32bit integer * RCLCPP_ACTION_PUBLIC everwhere * Change callback parameter from C type to C++ * Add accessors for request and uuid * Feedback must include goal id * Document Server<> and ServerBase<> * handle_execute -> handle_accepted * Test deferred execution * only publish feedback if goal is executing * Documentation for ServerGoalHandle * document msg parameters * remove unnecessary fini * notify_goal_done only takes server * Use unique_indentifier_msgs * create_server accepts group and removes waitable * uncrustify * Use weak ptr to avoid crash if goal handle lives longer than server * Handle goal callback const message * Goal handle doesn't have server pointer anymore * Lock goal_handles_ on Server<> * rcl_action_server_t protected with mutex * ServerBase results protected with mutex * protect rcl goal handle with mutex * is_cancel_request -> is_canceling * Add missing include * use GoalID and change uuid -> goal_id * Keep rcl goal handle alive until it expires on server * uncrustify * Move UUID hash * Log messages in server * ACTION -> ActionT * Cancel abandoned goal handles * Add convert() for C and C++ goal id * Remove unused variable * Constant reference * Move variable declaration down * is_ready if goal expired * map[] default constructs if it doesn't exist * Use rcl_action_get_goal_status_array() * Array -> GoalID * Use reentrant mutex for everything * comment * scope exit to fini cancel response * using GoalID
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#include <rcl_action/action_server.h>
#include <rcl_action/goal_handle.h>
#include <rclcpp_action/server_goal_handle.hpp>
rclcpp_action Server implementation (#593) * Commiting to back up work, does not function * Can call user callback when goal request received * fini action server in destructor * rename user callback virtual functions * handle_execute test passes * Remove out of date comment * Refactor execute into three functions * Remove unused file * Add failing cancel test * Cancel test passes * Remove out of date comments * Make sure server publishes status when accepting a goal * Send status when goals transition to cancelling * Refactored sending goal request to its own function * Refactor cancel request into it's own function * Comment with remaining tests * Executing and terminal state statuses * publish feedback works * server sends result to clients that request it * Remove out of date comment * Add ServerGoalHandle::is_active() * Cleanup when goals expire * Can pass in action server options * cpplint and uncrustify fixes * Fix clang warnings * Copy rcl goal handle * Fix clang warning * Use intermediate value to avoid left shift on 32bit integer * RCLCPP_ACTION_PUBLIC everwhere * Change callback parameter from C type to C++ * Add accessors for request and uuid * Feedback must include goal id * Document Server<> and ServerBase<> * handle_execute -> handle_accepted * Test deferred execution * only publish feedback if goal is executing * Documentation for ServerGoalHandle * document msg parameters * remove unnecessary fini * notify_goal_done only takes server * Use unique_indentifier_msgs * create_server accepts group and removes waitable * uncrustify * Use weak ptr to avoid crash if goal handle lives longer than server * Handle goal callback const message * Goal handle doesn't have server pointer anymore * Lock goal_handles_ on Server<> * rcl_action_server_t protected with mutex * ServerBase results protected with mutex * protect rcl goal handle with mutex * is_cancel_request -> is_canceling * Add missing include * use GoalID and change uuid -> goal_id * Keep rcl goal handle alive until it expires on server * uncrustify * Move UUID hash * Log messages in server * ACTION -> ActionT * Cancel abandoned goal handles * Add convert() for C and C++ goal id * Remove unused variable * Constant reference * Move variable declaration down * is_ready if goal expired * map[] default constructs if it doesn't exist * Use rcl_action_get_goal_status_array() * Array -> GoalID * Use reentrant mutex for everything * comment * scope exit to fini cancel response * using GoalID
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#include <rclcpp/exceptions.hpp>
#include <memory>
namespace rclcpp_action
{
ServerGoalHandleBase::~ServerGoalHandleBase()
{
}
bool
ServerGoalHandleBase::is_canceling() const
{
std::lock_guard<std::mutex> lock(rcl_handle_mutex_);
rcl_action_goal_state_t state = GOAL_STATE_UNKNOWN;
rcl_ret_t ret = rcl_action_goal_handle_get_status(rcl_handle_.get(), &state);
if (RCL_RET_OK != ret) {
rclcpp::exceptions::throw_from_rcl_error(ret, "Failed to get goal handle state");
}
return GOAL_STATE_CANCELING == state;
}
bool
ServerGoalHandleBase::is_active() const
{
std::lock_guard<std::mutex> lock(rcl_handle_mutex_);
return rcl_action_goal_handle_is_active(rcl_handle_.get());
}
bool
ServerGoalHandleBase::is_executing() const
{
std::lock_guard<std::mutex> lock(rcl_handle_mutex_);
rcl_action_goal_state_t state = GOAL_STATE_UNKNOWN;
rcl_ret_t ret = rcl_action_goal_handle_get_status(rcl_handle_.get(), &state);
if (RCL_RET_OK != ret) {
rclcpp::exceptions::throw_from_rcl_error(ret, "Failed to get goal handle state");
}
return GOAL_STATE_EXECUTING == state;
}
void
ServerGoalHandleBase::_abort()
rclcpp_action Server implementation (#593) * Commiting to back up work, does not function * Can call user callback when goal request received * fini action server in destructor * rename user callback virtual functions * handle_execute test passes * Remove out of date comment * Refactor execute into three functions * Remove unused file * Add failing cancel test * Cancel test passes * Remove out of date comments * Make sure server publishes status when accepting a goal * Send status when goals transition to cancelling * Refactored sending goal request to its own function * Refactor cancel request into it's own function * Comment with remaining tests * Executing and terminal state statuses * publish feedback works * server sends result to clients that request it * Remove out of date comment * Add ServerGoalHandle::is_active() * Cleanup when goals expire * Can pass in action server options * cpplint and uncrustify fixes * Fix clang warnings * Copy rcl goal handle * Fix clang warning * Use intermediate value to avoid left shift on 32bit integer * RCLCPP_ACTION_PUBLIC everwhere * Change callback parameter from C type to C++ * Add accessors for request and uuid * Feedback must include goal id * Document Server<> and ServerBase<> * handle_execute -> handle_accepted * Test deferred execution * only publish feedback if goal is executing * Documentation for ServerGoalHandle * document msg parameters * remove unnecessary fini * notify_goal_done only takes server * Use unique_indentifier_msgs * create_server accepts group and removes waitable * uncrustify * Use weak ptr to avoid crash if goal handle lives longer than server * Handle goal callback const message * Goal handle doesn't have server pointer anymore * Lock goal_handles_ on Server<> * rcl_action_server_t protected with mutex * ServerBase results protected with mutex * protect rcl goal handle with mutex * is_cancel_request -> is_canceling * Add missing include * use GoalID and change uuid -> goal_id * Keep rcl goal handle alive until it expires on server * uncrustify * Move UUID hash * Log messages in server * ACTION -> ActionT * Cancel abandoned goal handles * Add convert() for C and C++ goal id * Remove unused variable * Constant reference * Move variable declaration down * is_ready if goal expired * map[] default constructs if it doesn't exist * Use rcl_action_get_goal_status_array() * Array -> GoalID * Use reentrant mutex for everything * comment * scope exit to fini cancel response * using GoalID
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{
std::lock_guard<std::mutex> lock(rcl_handle_mutex_);
rcl_ret_t ret = rcl_action_update_goal_state(rcl_handle_.get(), GOAL_EVENT_ABORT);
rclcpp_action Server implementation (#593) * Commiting to back up work, does not function * Can call user callback when goal request received * fini action server in destructor * rename user callback virtual functions * handle_execute test passes * Remove out of date comment * Refactor execute into three functions * Remove unused file * Add failing cancel test * Cancel test passes * Remove out of date comments * Make sure server publishes status when accepting a goal * Send status when goals transition to cancelling * Refactored sending goal request to its own function * Refactor cancel request into it's own function * Comment with remaining tests * Executing and terminal state statuses * publish feedback works * server sends result to clients that request it * Remove out of date comment * Add ServerGoalHandle::is_active() * Cleanup when goals expire * Can pass in action server options * cpplint and uncrustify fixes * Fix clang warnings * Copy rcl goal handle * Fix clang warning * Use intermediate value to avoid left shift on 32bit integer * RCLCPP_ACTION_PUBLIC everwhere * Change callback parameter from C type to C++ * Add accessors for request and uuid * Feedback must include goal id * Document Server<> and ServerBase<> * handle_execute -> handle_accepted * Test deferred execution * only publish feedback if goal is executing * Documentation for ServerGoalHandle * document msg parameters * remove unnecessary fini * notify_goal_done only takes server * Use unique_indentifier_msgs * create_server accepts group and removes waitable * uncrustify * Use weak ptr to avoid crash if goal handle lives longer than server * Handle goal callback const message * Goal handle doesn't have server pointer anymore * Lock goal_handles_ on Server<> * rcl_action_server_t protected with mutex * ServerBase results protected with mutex * protect rcl goal handle with mutex * is_cancel_request -> is_canceling * Add missing include * use GoalID and change uuid -> goal_id * Keep rcl goal handle alive until it expires on server * uncrustify * Move UUID hash * Log messages in server * ACTION -> ActionT * Cancel abandoned goal handles * Add convert() for C and C++ goal id * Remove unused variable * Constant reference * Move variable declaration down * is_ready if goal expired * map[] default constructs if it doesn't exist * Use rcl_action_get_goal_status_array() * Array -> GoalID * Use reentrant mutex for everything * comment * scope exit to fini cancel response * using GoalID
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if (RCL_RET_OK != ret) {
rclcpp::exceptions::throw_from_rcl_error(ret);
}
}
void
ServerGoalHandleBase::_succeed()
rclcpp_action Server implementation (#593) * Commiting to back up work, does not function * Can call user callback when goal request received * fini action server in destructor * rename user callback virtual functions * handle_execute test passes * Remove out of date comment * Refactor execute into three functions * Remove unused file * Add failing cancel test * Cancel test passes * Remove out of date comments * Make sure server publishes status when accepting a goal * Send status when goals transition to cancelling * Refactored sending goal request to its own function * Refactor cancel request into it's own function * Comment with remaining tests * Executing and terminal state statuses * publish feedback works * server sends result to clients that request it * Remove out of date comment * Add ServerGoalHandle::is_active() * Cleanup when goals expire * Can pass in action server options * cpplint and uncrustify fixes * Fix clang warnings * Copy rcl goal handle * Fix clang warning * Use intermediate value to avoid left shift on 32bit integer * RCLCPP_ACTION_PUBLIC everwhere * Change callback parameter from C type to C++ * Add accessors for request and uuid * Feedback must include goal id * Document Server<> and ServerBase<> * handle_execute -> handle_accepted * Test deferred execution * only publish feedback if goal is executing * Documentation for ServerGoalHandle * document msg parameters * remove unnecessary fini * notify_goal_done only takes server * Use unique_indentifier_msgs * create_server accepts group and removes waitable * uncrustify * Use weak ptr to avoid crash if goal handle lives longer than server * Handle goal callback const message * Goal handle doesn't have server pointer anymore * Lock goal_handles_ on Server<> * rcl_action_server_t protected with mutex * ServerBase results protected with mutex * protect rcl goal handle with mutex * is_cancel_request -> is_canceling * Add missing include * use GoalID and change uuid -> goal_id * Keep rcl goal handle alive until it expires on server * uncrustify * Move UUID hash * Log messages in server * ACTION -> ActionT * Cancel abandoned goal handles * Add convert() for C and C++ goal id * Remove unused variable * Constant reference * Move variable declaration down * is_ready if goal expired * map[] default constructs if it doesn't exist * Use rcl_action_get_goal_status_array() * Array -> GoalID * Use reentrant mutex for everything * comment * scope exit to fini cancel response * using GoalID
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{
std::lock_guard<std::mutex> lock(rcl_handle_mutex_);
rcl_ret_t ret = rcl_action_update_goal_state(rcl_handle_.get(), GOAL_EVENT_SUCCEED);
rclcpp_action Server implementation (#593) * Commiting to back up work, does not function * Can call user callback when goal request received * fini action server in destructor * rename user callback virtual functions * handle_execute test passes * Remove out of date comment * Refactor execute into three functions * Remove unused file * Add failing cancel test * Cancel test passes * Remove out of date comments * Make sure server publishes status when accepting a goal * Send status when goals transition to cancelling * Refactored sending goal request to its own function * Refactor cancel request into it's own function * Comment with remaining tests * Executing and terminal state statuses * publish feedback works * server sends result to clients that request it * Remove out of date comment * Add ServerGoalHandle::is_active() * Cleanup when goals expire * Can pass in action server options * cpplint and uncrustify fixes * Fix clang warnings * Copy rcl goal handle * Fix clang warning * Use intermediate value to avoid left shift on 32bit integer * RCLCPP_ACTION_PUBLIC everwhere * Change callback parameter from C type to C++ * Add accessors for request and uuid * Feedback must include goal id * Document Server<> and ServerBase<> * handle_execute -> handle_accepted * Test deferred execution * only publish feedback if goal is executing * Documentation for ServerGoalHandle * document msg parameters * remove unnecessary fini * notify_goal_done only takes server * Use unique_indentifier_msgs * create_server accepts group and removes waitable * uncrustify * Use weak ptr to avoid crash if goal handle lives longer than server * Handle goal callback const message * Goal handle doesn't have server pointer anymore * Lock goal_handles_ on Server<> * rcl_action_server_t protected with mutex * ServerBase results protected with mutex * protect rcl goal handle with mutex * is_cancel_request -> is_canceling * Add missing include * use GoalID and change uuid -> goal_id * Keep rcl goal handle alive until it expires on server * uncrustify * Move UUID hash * Log messages in server * ACTION -> ActionT * Cancel abandoned goal handles * Add convert() for C and C++ goal id * Remove unused variable * Constant reference * Move variable declaration down * is_ready if goal expired * map[] default constructs if it doesn't exist * Use rcl_action_get_goal_status_array() * Array -> GoalID * Use reentrant mutex for everything * comment * scope exit to fini cancel response * using GoalID
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if (RCL_RET_OK != ret) {
rclcpp::exceptions::throw_from_rcl_error(ret);
}
}
void
ServerGoalHandleBase::_cancel_goal()
rclcpp_action Server implementation (#593) * Commiting to back up work, does not function * Can call user callback when goal request received * fini action server in destructor * rename user callback virtual functions * handle_execute test passes * Remove out of date comment * Refactor execute into three functions * Remove unused file * Add failing cancel test * Cancel test passes * Remove out of date comments * Make sure server publishes status when accepting a goal * Send status when goals transition to cancelling * Refactored sending goal request to its own function * Refactor cancel request into it's own function * Comment with remaining tests * Executing and terminal state statuses * publish feedback works * server sends result to clients that request it * Remove out of date comment * Add ServerGoalHandle::is_active() * Cleanup when goals expire * Can pass in action server options * cpplint and uncrustify fixes * Fix clang warnings * Copy rcl goal handle * Fix clang warning * Use intermediate value to avoid left shift on 32bit integer * RCLCPP_ACTION_PUBLIC everwhere * Change callback parameter from C type to C++ * Add accessors for request and uuid * Feedback must include goal id * Document Server<> and ServerBase<> * handle_execute -> handle_accepted * Test deferred execution * only publish feedback if goal is executing * Documentation for ServerGoalHandle * document msg parameters * remove unnecessary fini * notify_goal_done only takes server * Use unique_indentifier_msgs * create_server accepts group and removes waitable * uncrustify * Use weak ptr to avoid crash if goal handle lives longer than server * Handle goal callback const message * Goal handle doesn't have server pointer anymore * Lock goal_handles_ on Server<> * rcl_action_server_t protected with mutex * ServerBase results protected with mutex * protect rcl goal handle with mutex * is_cancel_request -> is_canceling * Add missing include * use GoalID and change uuid -> goal_id * Keep rcl goal handle alive until it expires on server * uncrustify * Move UUID hash * Log messages in server * ACTION -> ActionT * Cancel abandoned goal handles * Add convert() for C and C++ goal id * Remove unused variable * Constant reference * Move variable declaration down * is_ready if goal expired * map[] default constructs if it doesn't exist * Use rcl_action_get_goal_status_array() * Array -> GoalID * Use reentrant mutex for everything * comment * scope exit to fini cancel response * using GoalID
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{
std::lock_guard<std::mutex> lock(rcl_handle_mutex_);
rcl_ret_t ret = rcl_action_update_goal_state(rcl_handle_.get(), GOAL_EVENT_CANCEL_GOAL);
rclcpp_action Server implementation (#593) * Commiting to back up work, does not function * Can call user callback when goal request received * fini action server in destructor * rename user callback virtual functions * handle_execute test passes * Remove out of date comment * Refactor execute into three functions * Remove unused file * Add failing cancel test * Cancel test passes * Remove out of date comments * Make sure server publishes status when accepting a goal * Send status when goals transition to cancelling * Refactored sending goal request to its own function * Refactor cancel request into it's own function * Comment with remaining tests * Executing and terminal state statuses * publish feedback works * server sends result to clients that request it * Remove out of date comment * Add ServerGoalHandle::is_active() * Cleanup when goals expire * Can pass in action server options * cpplint and uncrustify fixes * Fix clang warnings * Copy rcl goal handle * Fix clang warning * Use intermediate value to avoid left shift on 32bit integer * RCLCPP_ACTION_PUBLIC everwhere * Change callback parameter from C type to C++ * Add accessors for request and uuid * Feedback must include goal id * Document Server<> and ServerBase<> * handle_execute -> handle_accepted * Test deferred execution * only publish feedback if goal is executing * Documentation for ServerGoalHandle * document msg parameters * remove unnecessary fini * notify_goal_done only takes server * Use unique_indentifier_msgs * create_server accepts group and removes waitable * uncrustify * Use weak ptr to avoid crash if goal handle lives longer than server * Handle goal callback const message * Goal handle doesn't have server pointer anymore * Lock goal_handles_ on Server<> * rcl_action_server_t protected with mutex * ServerBase results protected with mutex * protect rcl goal handle with mutex * is_cancel_request -> is_canceling * Add missing include * use GoalID and change uuid -> goal_id * Keep rcl goal handle alive until it expires on server * uncrustify * Move UUID hash * Log messages in server * ACTION -> ActionT * Cancel abandoned goal handles * Add convert() for C and C++ goal id * Remove unused variable * Constant reference * Move variable declaration down * is_ready if goal expired * map[] default constructs if it doesn't exist * Use rcl_action_get_goal_status_array() * Array -> GoalID * Use reentrant mutex for everything * comment * scope exit to fini cancel response * using GoalID
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if (RCL_RET_OK != ret) {
rclcpp::exceptions::throw_from_rcl_error(ret);
}
}
void
ServerGoalHandleBase::_canceled()
rclcpp_action Server implementation (#593) * Commiting to back up work, does not function * Can call user callback when goal request received * fini action server in destructor * rename user callback virtual functions * handle_execute test passes * Remove out of date comment * Refactor execute into three functions * Remove unused file * Add failing cancel test * Cancel test passes * Remove out of date comments * Make sure server publishes status when accepting a goal * Send status when goals transition to cancelling * Refactored sending goal request to its own function * Refactor cancel request into it's own function * Comment with remaining tests * Executing and terminal state statuses * publish feedback works * server sends result to clients that request it * Remove out of date comment * Add ServerGoalHandle::is_active() * Cleanup when goals expire * Can pass in action server options * cpplint and uncrustify fixes * Fix clang warnings * Copy rcl goal handle * Fix clang warning * Use intermediate value to avoid left shift on 32bit integer * RCLCPP_ACTION_PUBLIC everwhere * Change callback parameter from C type to C++ * Add accessors for request and uuid * Feedback must include goal id * Document Server<> and ServerBase<> * handle_execute -> handle_accepted * Test deferred execution * only publish feedback if goal is executing * Documentation for ServerGoalHandle * document msg parameters * remove unnecessary fini * notify_goal_done only takes server * Use unique_indentifier_msgs * create_server accepts group and removes waitable * uncrustify * Use weak ptr to avoid crash if goal handle lives longer than server * Handle goal callback const message * Goal handle doesn't have server pointer anymore * Lock goal_handles_ on Server<> * rcl_action_server_t protected with mutex * ServerBase results protected with mutex * protect rcl goal handle with mutex * is_cancel_request -> is_canceling * Add missing include * use GoalID and change uuid -> goal_id * Keep rcl goal handle alive until it expires on server * uncrustify * Move UUID hash * Log messages in server * ACTION -> ActionT * Cancel abandoned goal handles * Add convert() for C and C++ goal id * Remove unused variable * Constant reference * Move variable declaration down * is_ready if goal expired * map[] default constructs if it doesn't exist * Use rcl_action_get_goal_status_array() * Array -> GoalID * Use reentrant mutex for everything * comment * scope exit to fini cancel response * using GoalID
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{
std::lock_guard<std::mutex> lock(rcl_handle_mutex_);
rcl_ret_t ret = rcl_action_update_goal_state(rcl_handle_.get(), GOAL_EVENT_CANCELED);
rclcpp_action Server implementation (#593) * Commiting to back up work, does not function * Can call user callback when goal request received * fini action server in destructor * rename user callback virtual functions * handle_execute test passes * Remove out of date comment * Refactor execute into three functions * Remove unused file * Add failing cancel test * Cancel test passes * Remove out of date comments * Make sure server publishes status when accepting a goal * Send status when goals transition to cancelling * Refactored sending goal request to its own function * Refactor cancel request into it's own function * Comment with remaining tests * Executing and terminal state statuses * publish feedback works * server sends result to clients that request it * Remove out of date comment * Add ServerGoalHandle::is_active() * Cleanup when goals expire * Can pass in action server options * cpplint and uncrustify fixes * Fix clang warnings * Copy rcl goal handle * Fix clang warning * Use intermediate value to avoid left shift on 32bit integer * RCLCPP_ACTION_PUBLIC everwhere * Change callback parameter from C type to C++ * Add accessors for request and uuid * Feedback must include goal id * Document Server<> and ServerBase<> * handle_execute -> handle_accepted * Test deferred execution * only publish feedback if goal is executing * Documentation for ServerGoalHandle * document msg parameters * remove unnecessary fini * notify_goal_done only takes server * Use unique_indentifier_msgs * create_server accepts group and removes waitable * uncrustify * Use weak ptr to avoid crash if goal handle lives longer than server * Handle goal callback const message * Goal handle doesn't have server pointer anymore * Lock goal_handles_ on Server<> * rcl_action_server_t protected with mutex * ServerBase results protected with mutex * protect rcl goal handle with mutex * is_cancel_request -> is_canceling * Add missing include * use GoalID and change uuid -> goal_id * Keep rcl goal handle alive until it expires on server * uncrustify * Move UUID hash * Log messages in server * ACTION -> ActionT * Cancel abandoned goal handles * Add convert() for C and C++ goal id * Remove unused variable * Constant reference * Move variable declaration down * is_ready if goal expired * map[] default constructs if it doesn't exist * Use rcl_action_get_goal_status_array() * Array -> GoalID * Use reentrant mutex for everything * comment * scope exit to fini cancel response * using GoalID
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if (RCL_RET_OK != ret) {
rclcpp::exceptions::throw_from_rcl_error(ret);
}
}
void
ServerGoalHandleBase::_execute()
rclcpp_action Server implementation (#593) * Commiting to back up work, does not function * Can call user callback when goal request received * fini action server in destructor * rename user callback virtual functions * handle_execute test passes * Remove out of date comment * Refactor execute into three functions * Remove unused file * Add failing cancel test * Cancel test passes * Remove out of date comments * Make sure server publishes status when accepting a goal * Send status when goals transition to cancelling * Refactored sending goal request to its own function * Refactor cancel request into it's own function * Comment with remaining tests * Executing and terminal state statuses * publish feedback works * server sends result to clients that request it * Remove out of date comment * Add ServerGoalHandle::is_active() * Cleanup when goals expire * Can pass in action server options * cpplint and uncrustify fixes * Fix clang warnings * Copy rcl goal handle * Fix clang warning * Use intermediate value to avoid left shift on 32bit integer * RCLCPP_ACTION_PUBLIC everwhere * Change callback parameter from C type to C++ * Add accessors for request and uuid * Feedback must include goal id * Document Server<> and ServerBase<> * handle_execute -> handle_accepted * Test deferred execution * only publish feedback if goal is executing * Documentation for ServerGoalHandle * document msg parameters * remove unnecessary fini * notify_goal_done only takes server * Use unique_indentifier_msgs * create_server accepts group and removes waitable * uncrustify * Use weak ptr to avoid crash if goal handle lives longer than server * Handle goal callback const message * Goal handle doesn't have server pointer anymore * Lock goal_handles_ on Server<> * rcl_action_server_t protected with mutex * ServerBase results protected with mutex * protect rcl goal handle with mutex * is_cancel_request -> is_canceling * Add missing include * use GoalID and change uuid -> goal_id * Keep rcl goal handle alive until it expires on server * uncrustify * Move UUID hash * Log messages in server * ACTION -> ActionT * Cancel abandoned goal handles * Add convert() for C and C++ goal id * Remove unused variable * Constant reference * Move variable declaration down * is_ready if goal expired * map[] default constructs if it doesn't exist * Use rcl_action_get_goal_status_array() * Array -> GoalID * Use reentrant mutex for everything * comment * scope exit to fini cancel response * using GoalID
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{
std::lock_guard<std::mutex> lock(rcl_handle_mutex_);
rcl_ret_t ret = rcl_action_update_goal_state(rcl_handle_.get(), GOAL_EVENT_EXECUTE);
if (RCL_RET_OK != ret) {
rclcpp::exceptions::throw_from_rcl_error(ret);
}
}
bool
ServerGoalHandleBase::try_canceling() noexcept
{
std::lock_guard<std::mutex> lock(rcl_handle_mutex_);
rcl_ret_t ret;
// Check if the goal is cancelable
const bool is_cancelable = rcl_action_goal_handle_is_cancelable(rcl_handle_.get());
if (is_cancelable) {
// Transition to CANCELING
ret = rcl_action_update_goal_state(rcl_handle_.get(), GOAL_EVENT_CANCEL_GOAL);
rclcpp_action Server implementation (#593) * Commiting to back up work, does not function * Can call user callback when goal request received * fini action server in destructor * rename user callback virtual functions * handle_execute test passes * Remove out of date comment * Refactor execute into three functions * Remove unused file * Add failing cancel test * Cancel test passes * Remove out of date comments * Make sure server publishes status when accepting a goal * Send status when goals transition to cancelling * Refactored sending goal request to its own function * Refactor cancel request into it's own function * Comment with remaining tests * Executing and terminal state statuses * publish feedback works * server sends result to clients that request it * Remove out of date comment * Add ServerGoalHandle::is_active() * Cleanup when goals expire * Can pass in action server options * cpplint and uncrustify fixes * Fix clang warnings * Copy rcl goal handle * Fix clang warning * Use intermediate value to avoid left shift on 32bit integer * RCLCPP_ACTION_PUBLIC everwhere * Change callback parameter from C type to C++ * Add accessors for request and uuid * Feedback must include goal id * Document Server<> and ServerBase<> * handle_execute -> handle_accepted * Test deferred execution * only publish feedback if goal is executing * Documentation for ServerGoalHandle * document msg parameters * remove unnecessary fini * notify_goal_done only takes server * Use unique_indentifier_msgs * create_server accepts group and removes waitable * uncrustify * Use weak ptr to avoid crash if goal handle lives longer than server * Handle goal callback const message * Goal handle doesn't have server pointer anymore * Lock goal_handles_ on Server<> * rcl_action_server_t protected with mutex * ServerBase results protected with mutex * protect rcl goal handle with mutex * is_cancel_request -> is_canceling * Add missing include * use GoalID and change uuid -> goal_id * Keep rcl goal handle alive until it expires on server * uncrustify * Move UUID hash * Log messages in server * ACTION -> ActionT * Cancel abandoned goal handles * Add convert() for C and C++ goal id * Remove unused variable * Constant reference * Move variable declaration down * is_ready if goal expired * map[] default constructs if it doesn't exist * Use rcl_action_get_goal_status_array() * Array -> GoalID * Use reentrant mutex for everything * comment * scope exit to fini cancel response * using GoalID
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if (RCL_RET_OK != ret) {
return false;
}
}
rcl_action_goal_state_t state = GOAL_STATE_UNKNOWN;
// Get the current state
rclcpp_action Server implementation (#593) * Commiting to back up work, does not function * Can call user callback when goal request received * fini action server in destructor * rename user callback virtual functions * handle_execute test passes * Remove out of date comment * Refactor execute into three functions * Remove unused file * Add failing cancel test * Cancel test passes * Remove out of date comments * Make sure server publishes status when accepting a goal * Send status when goals transition to cancelling * Refactored sending goal request to its own function * Refactor cancel request into it's own function * Comment with remaining tests * Executing and terminal state statuses * publish feedback works * server sends result to clients that request it * Remove out of date comment * Add ServerGoalHandle::is_active() * Cleanup when goals expire * Can pass in action server options * cpplint and uncrustify fixes * Fix clang warnings * Copy rcl goal handle * Fix clang warning * Use intermediate value to avoid left shift on 32bit integer * RCLCPP_ACTION_PUBLIC everwhere * Change callback parameter from C type to C++ * Add accessors for request and uuid * Feedback must include goal id * Document Server<> and ServerBase<> * handle_execute -> handle_accepted * Test deferred execution * only publish feedback if goal is executing * Documentation for ServerGoalHandle * document msg parameters * remove unnecessary fini * notify_goal_done only takes server * Use unique_indentifier_msgs * create_server accepts group and removes waitable * uncrustify * Use weak ptr to avoid crash if goal handle lives longer than server * Handle goal callback const message * Goal handle doesn't have server pointer anymore * Lock goal_handles_ on Server<> * rcl_action_server_t protected with mutex * ServerBase results protected with mutex * protect rcl goal handle with mutex * is_cancel_request -> is_canceling * Add missing include * use GoalID and change uuid -> goal_id * Keep rcl goal handle alive until it expires on server * uncrustify * Move UUID hash * Log messages in server * ACTION -> ActionT * Cancel abandoned goal handles * Add convert() for C and C++ goal id * Remove unused variable * Constant reference * Move variable declaration down * is_ready if goal expired * map[] default constructs if it doesn't exist * Use rcl_action_get_goal_status_array() * Array -> GoalID * Use reentrant mutex for everything * comment * scope exit to fini cancel response * using GoalID
2018-12-06 09:38:01 -08:00
ret = rcl_action_goal_handle_get_status(rcl_handle_.get(), &state);
if (RCL_RET_OK != ret) {
return false;
}
// If it's canceling, cancel it
if (GOAL_STATE_CANCELING == state) {
ret = rcl_action_update_goal_state(rcl_handle_.get(), GOAL_EVENT_CANCELED);
rclcpp_action Server implementation (#593) * Commiting to back up work, does not function * Can call user callback when goal request received * fini action server in destructor * rename user callback virtual functions * handle_execute test passes * Remove out of date comment * Refactor execute into three functions * Remove unused file * Add failing cancel test * Cancel test passes * Remove out of date comments * Make sure server publishes status when accepting a goal * Send status when goals transition to cancelling * Refactored sending goal request to its own function * Refactor cancel request into it's own function * Comment with remaining tests * Executing and terminal state statuses * publish feedback works * server sends result to clients that request it * Remove out of date comment * Add ServerGoalHandle::is_active() * Cleanup when goals expire * Can pass in action server options * cpplint and uncrustify fixes * Fix clang warnings * Copy rcl goal handle * Fix clang warning * Use intermediate value to avoid left shift on 32bit integer * RCLCPP_ACTION_PUBLIC everwhere * Change callback parameter from C type to C++ * Add accessors for request and uuid * Feedback must include goal id * Document Server<> and ServerBase<> * handle_execute -> handle_accepted * Test deferred execution * only publish feedback if goal is executing * Documentation for ServerGoalHandle * document msg parameters * remove unnecessary fini * notify_goal_done only takes server * Use unique_indentifier_msgs * create_server accepts group and removes waitable * uncrustify * Use weak ptr to avoid crash if goal handle lives longer than server * Handle goal callback const message * Goal handle doesn't have server pointer anymore * Lock goal_handles_ on Server<> * rcl_action_server_t protected with mutex * ServerBase results protected with mutex * protect rcl goal handle with mutex * is_cancel_request -> is_canceling * Add missing include * use GoalID and change uuid -> goal_id * Keep rcl goal handle alive until it expires on server * uncrustify * Move UUID hash * Log messages in server * ACTION -> ActionT * Cancel abandoned goal handles * Add convert() for C and C++ goal id * Remove unused variable * Constant reference * Move variable declaration down * is_ready if goal expired * map[] default constructs if it doesn't exist * Use rcl_action_get_goal_status_array() * Array -> GoalID * Use reentrant mutex for everything * comment * scope exit to fini cancel response * using GoalID
2018-12-06 09:38:01 -08:00
return RCL_RET_OK == ret;
}
return false;
}
} // namespace rclcpp_action