* Remove dds_return_t / dds_retcode_t distinction (now there is only
dds_return_t and all error codes are always negative)
* Remove Q_ERR_... error codes and replace them by DDS_RETCODE_...
ones so that there is only one set of error codes
* Replace a whole bunch "int" return types that were used to return
Q_ERR_... codes by "dds_return_t" return types
Signed-off-by: Erik Boasson <eb@ilities.com>
The old entity handle mechanism suffered from a number of problems, the
most terrible one being that it would only ever allocate 1000 handles
(not even have at most 1000 in use at the same time). Secondarily, it
was protected by a single mutex that actually does show up as a limiting
factor in, say, a polling-based throughput test with small messages.
Thirdly, it tried to provide for various use cases that don't exist in
practice but add complexity and overhead.
This commit totally rewrites the mechanism, by replacing the old array
with a hash table and allowing a near-arbitrary number of handles as
well as reuse of handles. It also removes the entity "kind" bits in the
most significant bits of the handles, because they only resulted in
incorrect checking of argument validity. All that is taken out, but
there is still more cleaning up to be done. It furthermore removes an
indirection in the handle-to-entity lookup by embedding the
"dds_handle_link" structure in the entity.
Handle allocation is randomized to avoid the have a high probability of
quickly finding an available handle (the total number of handles is
limited to a number much smaller than the domain from which they are
allocated). The likelihood of handle reuse is still dependent on the
number of allocated handles -- the fewer handles there are, the longer
the expected time to reuse. Non-randomized handles would give a few
guarantees more, though.
It moreover moves the code from the "util" to the "core/ddsc" component,
because it really is only used for entities, and besides the new
implementation relies on the deferred freeing (a.k.a. garbage collection
mechanism) implemented in the core.
The actual handle management has two variants, selectable with a macro:
the preferred embodiment uses a concurrent hash table, the actually used
one performs all operations inside a single mutex and uses a
non-concurrent version of the hash table. The reason the
less-predeferred embodiment is used is that the concurrent version
requires the freeing of entity objects to be deferred (much like the
GUID-to-entity hash tables in DDSI function, or indeed the key value to
instance handle mapping). That is a fair bit of work, and the
non-concurrent version is a reasonable intermediate step.
Signed-off-by: Erik Boasson <eb@ilities.com>
- Replace os_result by dds_retcode_t and move DDS return code defines down.
Eliminates the need to convert between different return code types.
- Move dds_time_t down and remove os_time.
Eliminates the need to convert between different time representations and
reduces code duplication.
- Remove use of Microsoft source-code annotation language (SAL).
SAL annotations are Microsoft specific and not very well documented. This
makes it very difficult for contributers to write.
- Rearrange the abstraction layer to be feature-based. The previous layout
falsely assumed that the operating system dictates which implementation is
best suited. For general purpose operating systems this is mostly true, but
embedded targets require a slightly different approach and may not even offer
all features. The new layout makes it possible to mix-and-match feature
implementations and allows for features to not be implemented at all.
- Replace the os prefix by ddsrt to avoid name collisions.
- Remove various portions of unused and unwanted code.
- Export thread names on all supported platforms.
- Return native thread identifier on POSIX compatible platforms.
- Add timed wait for condition variables that takes an absolute time.
- Remove system abstraction for errno. The os_getErrno and os_setErrno were
incorrect. Functions that might fail now simply return a DDS return code
instead.
- Remove thread-specific memory abstraction. os_threadMemGet and accompanying
functions were a mess and their use has been eliminated by other changes in
this commit.
- Replace attribute (re)defines by ddsrt_ prefixed equivalents to avoid name
collisions and problems with faulty __nonnull__ attributes.
Signed-off-by: Jeroen Koekkoek <jeroen@koekkoek.nl>