Fixed issue that Cyclone does not receive multicast data on Windows when
the destination cache of the network stack is in a certain state. The issue is resolved by binding unicast sockets (incoming unicast and all outgoing traffic) to the address of the interface instead of inaddr_any (0.0.0.0). Set the new configuration option internal/BindUnicastToInterfaceAddr to false to get the old behavior. Co-authored-by: Erik Boasson <eb@ilities.com> Signed-off-by: Dennis Potman <dennis.potman@adlinktech.com>
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7 changed files with 54 additions and 19 deletions
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@ -638,6 +638,7 @@ reserved. This includes renaming or moving options.</p></xs:documentation>
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<xs:element minOccurs="0" ref="config:AccelerateRexmitBlockSize"/>
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<xs:element minOccurs="0" ref="config:AssumeMulticastCapable"/>
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<xs:element minOccurs="0" ref="config:AutoReschedNackDelay"/>
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<xs:element minOccurs="0" ref="config:BindUnicastToInterfaceAddr"/>
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<xs:element minOccurs="0" ref="config:BuiltinEndpointSet"/>
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<xs:element minOccurs="0" ref="config:ControlTopic"/>
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<xs:element minOccurs="0" ref="config:DDSI2DirectMaxThreads"/>
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@ -716,6 +717,14 @@ of HEARTBEAT messages.</p>
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day.</p><p>The default value is: &quot;1 s&quot;.</p></xs:documentation>
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</xs:annotation>
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</xs:element>
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<xs:element name="BindUnicastToInterfaceAddr" type="xs:boolean">
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<xs:annotation>
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<xs:documentation>
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<p>Bind unicast sockets to the address of the preferred interface; if
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false, bind to 0.0.0.0 (IPv4) or its equivalent</p><p>The default value
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is: &quot;true&quot;.</p></xs:documentation>
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</xs:annotation>
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</xs:element>
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<xs:element name="BuiltinEndpointSet">
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<xs:annotation>
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<xs:documentation>
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