#include #include "rclcpp/rclcpp.hpp" #include "std_msgs/msg/string.hpp" class PongNode : public rclcpp::Node { public: explicit PongNode(rclcpp::NodeOptions options) : Node("pong_node", options) { sub_ = this->create_subscription( "ping", rclcpp::QoS(10), std::bind(&PongNode::callback, this, std::placeholders::_1)); pub_ = this->create_publisher( "pong", rclcpp::QoS(10)); } private: void callback(const std_msgs::msg::String::SharedPtr msg) { RCLCPP_INFO(this->get_logger(), "[output] %s", msg->data.c_str()); auto next_msg = std::make_shared(); next_msg->data = "some random pong string"; pub_->publish(*next_msg); rclcpp::shutdown(); } rclcpp::Subscription::SharedPtr sub_; rclcpp::Publisher::SharedPtr pub_; }; int main(int argc, char * argv[]) { rclcpp::init(argc, argv); rclcpp::executors::SingleThreadedExecutor exec; auto pong_node = std::make_shared(rclcpp::NodeOptions()); exec.add_node(pong_node); printf("spinning\n"); exec.spin(); // Will actually be called inside the node's callback rclcpp::shutdown(); return 0; }