# # Copyright(c) 2006 to 2019 ADLINK Technology Limited and others # # This program and the accompanying materials are made available under the # terms of the Eclipse Public License v. 2.0 which is available at # http://www.eclipse.org/legal/epl-2.0, or the Eclipse Distribution License # v. 1.0 which is available at # http://www.eclipse.org/org/documents/edl-v10.php. # # SPDX-License-Identifier: EPL-2.0 OR BSD-3-Clause # cmake_minimum_required(VERSION 3.7) project(CycloneDDS VERSION 0.7.0 LANGUAGES C) if(CMAKE_VERSION VERSION_LESS 3.12) # GENERATE_EXPORT_HEADER requires a C++ compiler up to version 3.12 enable_language(CXX) endif() # Set a default build type if none was specified set(default_build_type "RelWithDebInfo") if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES) message(STATUS "Setting build type to '${default_build_type}' as none was specified.") set(CMAKE_BUILD_TYPE "${default_build_type}" CACHE STRING "Choose the type of build." FORCE) # Set the possible values of build type for cmake-gui set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release" "MinSizeRel" "RelWithDebInfo") endif() # By default don't treat warnings as errors, else anyone building it with a different compiler that # just happens to generate a warning, as well as anyone adding or modifying something and making a # small mistake would run into errors. CI builds can be configured differently. option(WERROR "Treat compiler warnings as errors" OFF) FUNCTION(PREPEND var prefix) SET(listVar "") FOREACH(f ${ARGN}) LIST(APPEND listVar "${prefix}/${f}") ENDFOREACH(f) SET(${var} "${listVar}" PARENT_SCOPE) ENDFUNCTION(PREPEND) # Set module path before defining project so platform files will work. set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake/Modules") set(PROJECT_NAME_FULL "Eclipse Cyclone DDS") # Set some convenience variants of the project-name string(REPLACE " " "-" PROJECT_NAME_DASHED "${PROJECT_NAME_FULL}") string(TOUPPER ${PROJECT_NAME} PROJECT_NAME_CAPS) string(TOLOWER ${PROJECT_NAME} PROJECT_NAME_SMALL) # By default the Java-based components get built, but make it possible to disable that: if only the # core library is required, there's no need to build them, and that in turn eliminates the Maven and # JDK dependency. option(BUILD_IDLC "Build IDL preprocessor" ON) if(BUILD_IDLC STREQUAL "AUTO") find_package(Maven 3.0 QUIET) set(BUILD_IDLC ${Maven_FOUND}) endif() set(CMAKE_C_STANDARD 99) if(CMAKE_SYSTEM_NAME STREQUAL "VxWorks") add_definitions(-std=c99) endif() if(${CMAKE_C_COMPILER_ID} STREQUAL "SunPro") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -m64 -xc99 -D__restrict=restrict -D__deprecated__=") set(CMAKE_LINKER_FLAGS "${CMAKE_LINKER_FLAGS} -m64") elseif(CMAKE_SYSTEM_NAME STREQUAL "SunOS") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -m64") set(CMAKE_LINKER_FLAGS "${CMAKE_LINKER_FLAGS} -m64") endif() # Conan if(EXISTS "${CMAKE_BINARY_DIR}/conanbuildinfo.cmake") include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake) if(APPLE) # By default Conan strips all RPATHs (see conanbuildinfo.cmake), which # causes tests to fail as the executables cannot find the library target. # By setting KEEP_RPATHS, Conan does not set CMAKE_SKIP_RPATH and the # resulting binaries still have the RPATH information. This is fine because # CMake will strip the build RPATH information in the install step. # # NOTE: # Conan's default approach is to use the "imports" feature, which copies # all the dependencies into the bin directory. Of course, this doesn't work # quite that well for libraries generated in this Project (see Conan # documentation). # # See the links below for more information. # https://github.com/conan-io/conan/issues/337 # https://docs.conan.io/en/latest/howtos/manage_shared_libraries/rpaths.html # https://gitlab.kitware.com/cmake/community/wikis/doc/cmake/RPATH-handling conan_basic_setup(KEEP_RPATHS) else() conan_basic_setup() endif() conan_define_targets() endif() # Set reasonably strict warning options for clang, gcc, msvc # Enable coloured ouput if Ninja is used for building if("${CMAKE_C_COMPILER_ID}" STREQUAL "Clang" OR "${CMAKE_C_COMPILER_ID}" STREQUAL "AppleClang") #message(STATUS clang) set(wflags "-Wall" "-Wextra" "-Wconversion" "-Wunused" "-Wmissing-prototypes" "-Winfinite-recursion" "-Wassign-enum" "-Wcomma" "-Wmissing-prototypes" "-Wdocumentation" "-Wstrict-prototypes" "-Wconditional-uninitialized" "-Wshadow") add_compile_options(${wflags}) if(${WERROR}) add_compile_options(-Werror) endif() if("${CMAKE_GENERATOR}" STREQUAL "Ninja") add_compile_options(-Xclang -fcolor-diagnostics) endif() elseif("${CMAKE_C_COMPILER_ID}" STREQUAL "GNU") #message(STATUS gcc) add_compile_options(-Wall -Wextra -Wconversion -Wmissing-prototypes) if(${WERROR}) add_compile_options(-Werror) endif() if("${CMAKE_GENERATOR}" STREQUAL "Ninja") add_compile_options(-fdiagnostics-color=always) endif() elseif("${CMAKE_C_COMPILER_ID}" STREQUAL "MSVC") #message(STATUS msvc) add_compile_options(/W3) if(${WERROR}) add_compile_options(/WX) endif() endif() # I don't know how to enable warnings properly so that they are enabled in Xcode projects as well if(${CMAKE_GENERATOR} STREQUAL "Xcode") set (CMAKE_XCODE_ATTRIBUTE_CLANG_WARN_EMPTY_BODY YES) set (CMAKE_XCODE_ATTRIBUTE_GCC_WARN_SHADOW YES) set (CMAKE_XCODE_ATTRIBUTE_CLANG_WARN_BOOL_CONVERSION YES) set (CMAKE_XCODE_ATTRIBUTE_CLANG_WARN_CONSTANT_CONVERSION YES) set (CMAKE_XCODE_ATTRIBUTE_GCC_WARN_64_TO_32_BIT_CONVERSION YES) set (CMAKE_XCODE_ATTRIBUTE_CLANG_WARN_ENUM_CONVERSION YES) set (CMAKE_XCODE_ATTRIBUTE_CLANG_WARN_FLOAT_CONVERSION YES) set (CMAKE_XCODE_ATTRIBUTE_CLANG_WARN_INT_CONVERSION YES) set (CMAKE_XCODE_ATTRIBUTE_CLANG_WARN_NON_LITERAL_NULL_CONVERSION YES) set (CMAKE_XCODE_ATTRIBUTE_CLANG_WARN_IMPLICIT_SIGN_CONVERSION YES) set (CMAKE_XCODE_ATTRIBUTE_CLANG_WARN_INFINITE_RECURSION YES) set (CMAKE_XCODE_ATTRIBUTE_GCC_WARN_INITIALIZER_NOT_FULLY_BRACKETED YES) set (CMAKE_XCODE_ATTRIBUTE_GCC_WARN_ABOUT_RETURN_TYPE YES) set (CMAKE_XCODE_ATTRIBUTE_GCC_WARN_MISSING_PARENTHESES YES) set (CMAKE_XCODE_ATTRIBUTE_GCC_WARN_ABOUT_MISSING_FIELD_INITIALIZERS YES) set (CMAKE_XCODE_ATTRIBUTE_GCC_WARN_ABOUT_MISSING_NEWLINE YES) set (CMAKE_XCODE_ATTRIBUTE_CLANG_WARN_ASSIGN_ENUM YES) set (CMAKE_XCODE_ATTRIBUTE_CLANG_WARN_SEMICOLON_BEFORE_METHOD_BODY YES) set (CMAKE_XCODE_ATTRIBUTE_GCC_WARN_SIGN_COMPARE YES) set (CMAKE_XCODE_ATTRIBUTE_CLANG_WARN_STRICT_PROTOTYPES YES) set (CMAKE_XCODE_ATTRIBUTE_CLANG_WARN_COMMA YES) set (CMAKE_XCODE_ATTRIBUTE_CLANG_WARN_SUSPICIOUS_IMPLICIT_CONVERSION YES) set (CMAKE_XCODE_ATTRIBUTE_GCC_WARN_UNINITIALIZED_AUTOS YES_AGGRESSIVE) set (CMAKE_XCODE_ATTRIBUTE_GCC_WARN_UNUSED_FUNCTION YES) set (CMAKE_XCODE_ATTRIBUTE_GCC_WARN_UNUSED_LABEL YES) set (CMAKE_XCODE_ATTRIBUTE_GCC_WARN_UNUSED_PARAMETER YES) set (CMAKE_XCODE_ATTRIBUTE_GCC_WARN_UNUSED_VALUE YES) set (CMAKE_XCODE_ATTRIBUTE_GCC_WARN_UNUSED_VARIABLE YES) set (CMAKE_XCODE_ATTRIBUTE_CLANG_WARN_DOCUMENTATION_COMMENTS YES) set (CMAKE_XCODE_ATTRIBUTE_GCC_WARN_ABOUT_MISSING_PROTOTYPES YES) endif() # Make it easy to enable Clang's/gcc's analyzers set(USE_SANITIZER "" CACHE STRING "Sanitizers to enable on the build.") if(NOT("${USE_SANITIZER}" STREQUAL "")) foreach(san "${USE_SANITIZER}") message(STATUS "Enabling sanitizer: '${san}'") if("${san}" STREQUAL address) add_compile_options(-fno-omit-frame-pointer) link_libraries(-fno-omit-frame-pointer) endif() if(NOT("${san}" STREQUAL "none")) add_compile_options("-fsanitize=${san}") link_libraries("-fsanitize=${san}") endif() endforeach() endif() include(GNUInstallDirs) include(AnalyzeBuild) if(APPLE) set(CMAKE_INSTALL_RPATH "@loader_path/../${CMAKE_INSTALL_LIBDIR}") else() set(CMAKE_INSTALL_RPATH "$ORIGIN/../${CMAKE_INSTALL_LIBDIR}") endif() set(MEMORYCHECK_COMMAND_OPTIONS "--track-origins=yes --leak-check=full --trace-children=yes --child-silent-after-fork=yes --xml=yes --xml-file=TestResultValgrind_%p.xml --tool=memcheck --show-reachable=yes --leak-resolution=high") # By default building the testing tree is enabled by including CTest, but # since not everybody has CUnit, and because it is not strictly required to # build the product itself, switch to off by default. option(BUILD_TESTING "Build the testing tree." OFF) include(CTest) option(BUILD_DOCS "Build documentation." OFF) option(BUILD_SCHEMA "Build generated schema for configuration options." OFF) # Build all executables and libraries into the top-level /bin and /lib folders. set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin") set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib") set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib") add_subdirectory(src) if(BUILD_IDLC) add_subdirectory(examples) endif() add_subdirectory(docs) # Pull-in CPack and support for generating Config.cmake and packages. include(Packaging)